2019
DOI: 10.1386/hosp.9.2.237_7
|View full text |Cite
|
Sign up to set email alerts
|

Calling for user-centric VR design research in hospitality and tourism

Abstract: VR has enjoyed a steep growth in awareness in society in recent years and is regarded a promising tool for the design and enhancement of experiences. However, as research and use cases in the hospitality context are expanding rapidly, it is crucial to define a clearer research direction that aligns the number of scattered studies across various fields. It is time to overcome the boundaries of the technological dimension and explore methods for purposeful VR design. This research note calls for more user-centri… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
8
0

Year Published

2019
2019
2024
2024

Publication Types

Select...
8
2

Relationship

0
10

Authors

Journals

citations
Cited by 21 publications
(11 citation statements)
references
References 17 publications
0
8
0
Order By: Relevance
“…The finding of the study shows that virtual tourism is suitable for future visitors. However, In his study, Han & Dieck [23] suggested identifying the tourists' needs and demands about virtual reality. According to that design, the methodology focused on is the design process at the first step.…”
Section: Digital Tourismmentioning
confidence: 99%
“…The finding of the study shows that virtual tourism is suitable for future visitors. However, In his study, Han & Dieck [23] suggested identifying the tourists' needs and demands about virtual reality. According to that design, the methodology focused on is the design process at the first step.…”
Section: Digital Tourismmentioning
confidence: 99%
“…TV, games, social media) and immersive technology (e.g. virtual reality) (Han & tom Dieck, 2019) as a form of escape into an alternative virtual world therefore indicating that AR could also provide an indirect escape experience.…”
Section: Augmented Reality and Consumer Behaviormentioning
confidence: 99%
“…In the present study, we compare the experience of a roller coaster ride with and without a VR add-on. The use of VR has been proposed as a highly promising tool in the design and optimization of experiences (Han, 2019). In the context of theme parks, VR has recently been used to enhance or redefine roller-coaster rides (Jung et al, 2018).…”
Section: The Present Studymentioning
confidence: 99%