2011
DOI: 10.28945/1406
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Building Computer Games as Effective Learning Tools for Digital Natives – and Similars

Abstract: The use of computer games as learning objects is currently being used as an alternative way to address issues and topics in order to address motivational aspect of students. Digital games can amplify the power of exploration and imagination of students, providing moments of research, reflection and learning. Besides being a strong motivational attractive, computer games could amplify students' potential of exploration and imagination, providing moments that unify recreation to didactics, involving investigatio… Show more

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Cited by 4 publications
(1 citation statement)
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“…Several studies [6][7][8][9][10] have shown the advantages of the use of certain games in education as a way to increase involvement and motivation both in children and adults. However, many authors point out that the real advantage of the use of digital games in education go well beyond mere motivation [11][12].…”
Section: Introductionmentioning
confidence: 99%
“…Several studies [6][7][8][9][10] have shown the advantages of the use of certain games in education as a way to increase involvement and motivation both in children and adults. However, many authors point out that the real advantage of the use of digital games in education go well beyond mere motivation [11][12].…”
Section: Introductionmentioning
confidence: 99%