2009 Second International Conference on Environmental and Computer Science 2009
DOI: 10.1109/icecs.2009.93
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Bounding-Volume Hierarchies Technique for Detecting Object Interference in Urban Environment Simulation

Abstract: Performing and detecting object interference or collision detection in urban environment simulation is always challenging problem for researchers to come out with fast and efficient collision detection algorithm. Most of previous method seems trying to tackle the problems of involving specific geometric models colliding pairs with restricted rules and guidelines. For example, convex hull bounding-volume tends to solve the collision detection problems by make the collision more accurate. However, its limitation… Show more

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Cited by 5 publications
(4 citation statements)
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“…Some of the main references for other researcher in term of survey papers are [22,[25][26][27][28][29][30][31][32]. Hence in this section, we described few selected …”
Section: Research Backgroundmentioning
confidence: 99%
“…Some of the main references for other researcher in term of survey papers are [22,[25][26][27][28][29][30][31][32]. Hence in this section, we described few selected …”
Section: Research Backgroundmentioning
confidence: 99%
“…It can be identified in M.C. Lin research as tangential collision and boundary collision [5]. Tangential collision happens when there is intersection between two surfaces at 90 degrees at geometric contact point.…”
Section: Research Studymentioning
confidence: 99%
“…For instance, most 3D applications need to maintain the suitable frame rates such as 30 -60 frames per seconds (FPS) [2][3][4][5][6]. To achieve this requirement, the corresponding 3D games should be able to perform various optimization methods such as frustum culling [1,[7][8][9][10] and collision detection [5,[10][11][12][13][14][15] that could reduce the complexity of the virtual environments. However, it raised another issue where the balance between the virtual environment realism and the complexity of the applications must be considered [3,10,16].…”
Section: Introductionmentioning
confidence: 99%
“…Medical simulation, computer games development and many other virtual environment application has becoming essential requirement for programmers and system developers to well-designed their products before proceed with real or actual products [1][2][3][4][5][6][7][8][9][10][11][12][13][14][15][16][17][18][19]. It is a tool that help to investigate and perform precalculation of various probability with complex variables and parameters.…”
Section: Introductionmentioning
confidence: 99%