Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems 2015
DOI: 10.1145/2702123.2702299
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BodyVis

Abstract: Internal organs are hidden and untouchable, making it difficult for children to learn their size, position, and function. Traditionally, human anatomy (body form) and physiology (body function) are taught using techniques ranging from worksheets to three-dimensional models. We present a new approach called BodyVis, an e-textile shirt that combines biometric sensing and wearable visualizations to reveal otherwise invisible body parts and functions. We describe our 15-month iterative design process including les… Show more

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Cited by 47 publications
(18 citation statements)
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“…that learning is most efficient when acquired through doing in a rich environment (see also [43]). Such technologies are often deployed inside facilities [60,59,91,69] (although the recently proposed "Worldas-Support" paradigm [61] may change that) and mainly rely on visual stimuli and feedback (e.g., use of pico-projectors). Directing visual attention for learning is a challenge in this area [62].…”
Section: Technologies and Sensory Experiencesmentioning
confidence: 99%
“…that learning is most efficient when acquired through doing in a rich environment (see also [43]). Such technologies are often deployed inside facilities [60,59,91,69] (although the recently proposed "Worldas-Support" paradigm [61] may change that) and mainly rely on visual stimuli and feedback (e.g., use of pico-projectors). Directing visual attention for learning is a challenge in this area [62].…”
Section: Technologies and Sensory Experiencesmentioning
confidence: 99%
“…We focus here on technologies that combine embodied learning and intimate selfdiscovery. Body literacy among school children is developed through exploring tangible "body organs" in [29,30], and body organs that are intimate, but also problematized by touch and visibility, are explored in [2]. All of these examples explore engagement and learning with technology to stimulate knowledge of body organs that are "invisible and untouchable" by composing and mapping material representations of the body landscape.…”
Section: On-body Technologies In Learningmentioning
confidence: 99%
“…Furthermore, [30] shows evidence of how such on-body approaches can successfully engage children in learning about anatomy and physiology by exploring wearable interactions. A wearable technology that embodies playfulness can be seen in [37], where a 'body object' is used to perform in unexpected ways, with the self and in interaction with others, in order to compose sounds.…”
Section: On-body Technologies In Learningmentioning
confidence: 99%
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“…However, as with the "Social Skin" project [27] -that also embodies emotions into actuated wearables -, the information given to those around was rather implicit. When a more comprehensible feedback was studied, as in [18], it was limited to anatomical models, for instance to teach children how the body works. Tobe, on the other hand, gives both access to meaningful visualizations and to additional cognitive states.…”
Section: Introductionmentioning
confidence: 99%