2013
DOI: 10.1117/12.2011114
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Best focus shift mitigation for extending the depth of focus

Abstract: The low-k 1 domain of immersion lithography tends to result in much smaller depths of focus (DoF) compared to prior technology nodes. For 28 nm technology and beyond it is a challenge since (metal) layers have to deal with a wide range of structures. Beside the high variety of features, the reticle induced (mask 3D) effects became non-negligible. These mask 3D effects lead to best focus shift. In order to enhance the overlapping DoF, so called usable DoF (uDoF), alignment of each individual features best focus… Show more

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Cited by 3 publications
(2 citation statements)
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“…Several authors including ourselves have investigated the option to compensate the mask-induced phase effects and BF shifts in the DUV systems by dedicated wave aberrations of the projection lens [30][31][32]. However, the introduced wave aberrations of the projection lens can potentially have a negative impact on other features in the layout.…”
Section: Mitigation Strategiesmentioning
confidence: 99%
“…Several authors including ourselves have investigated the option to compensate the mask-induced phase effects and BF shifts in the DUV systems by dedicated wave aberrations of the projection lens [30][31][32]. However, the introduced wave aberrations of the projection lens can potentially have a negative impact on other features in the layout.…”
Section: Mitigation Strategiesmentioning
confidence: 99%
“…5,6 In EUVL systems all of these 3D mask effects are still present [7][8][9][10][11][12] in addition to image placement error due to the oblique illumination. 13,14 Of course the effects of mask topography are not lens aberrations, but drawing analogies to traditional aberration theory informs potential pupil plane compensation strategies.…”
Section: Introductionmentioning
confidence: 96%