2014
DOI: 10.14257/ijsip.2014.7.3.11
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Automatic head pose estimation with Synchronized sub manifold embedding and Random Regression Forests

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Cited by 7 publications
(2 citation statements)
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References 28 publications
(27 reference statements)
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“…The main idea behind these methods is that, regardless of the dimensionality of the input features representing the mesh, there should be at most three degrees of freedom for head pose variation, thus defining a 3D manifold (Raytchev et al, 2004). However, in general, this manifold is embedded non-linearly in the ambient space defined by the features, which has led researchers to explore non-linear manifold learning methods such as Locally Linear Embedding (Fu and Huang, 2006), Isomap (Raytchev et al, 2004), Synchronized Submanifold Embedding (Zhu et al, 2014), Homeomorphic Manifold Analysis (Peng et al, 2014), Neighborhood Preserving Embedding or Locality Preserving Projection (BenAbdelkader, 2010) for head pose estimation from 2D images.…”
Section: Manifold-based Methodsmentioning
confidence: 99%
“…The main idea behind these methods is that, regardless of the dimensionality of the input features representing the mesh, there should be at most three degrees of freedom for head pose variation, thus defining a 3D manifold (Raytchev et al, 2004). However, in general, this manifold is embedded non-linearly in the ambient space defined by the features, which has led researchers to explore non-linear manifold learning methods such as Locally Linear Embedding (Fu and Huang, 2006), Isomap (Raytchev et al, 2004), Synchronized Submanifold Embedding (Zhu et al, 2014), Homeomorphic Manifold Analysis (Peng et al, 2014), Neighborhood Preserving Embedding or Locality Preserving Projection (BenAbdelkader, 2010) for head pose estimation from 2D images.…”
Section: Manifold-based Methodsmentioning
confidence: 99%
“…These methods determine the gaze direction by obtaining mapping functions from the features of 2D eye images [ 10 ]. These methods are quite simple but are unsuitable for many real-world applications because they have difficulty finding head movements [ 11 ]. Model-based approaches use three-dimensional geometrical relationships among the eyes, infrared light sources, and camera positions.…”
Section: Related Workmentioning
confidence: 99%