2016
DOI: 10.1073/pnas.1520163113
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Autocratic strategies for iterated games with arbitrary action spaces

Abstract: The recent discovery of zero-determinant strategies for the iterated prisoner's dilemma sparked a surge of interest in the surprising fact that a player can exert unilateral control over iterated interactions. These remarkable strategies, however, are known to exist only in games in which players choose between two alternative actions such as "cooperate" and "defect." Here we introduce a broader class of autocratic strategies by extending zero-determinant strategies to iterated games with more general action s… Show more

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Cited by 62 publications
(79 citation statements)
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“…However, Eq. (27) indicates that the payoff that an equalizer enforces on the co-player, π Y , depends on the value of p 0 . Because Eq.…”
Section: Expressionmentioning
confidence: 99%
See 1 more Smart Citation
“…However, Eq. (27) indicates that the payoff that an equalizer enforces on the co-player, π Y , depends on the value of p 0 . Because Eq.…”
Section: Expressionmentioning
confidence: 99%
“…The advent of the ZD strategies has spurred new lines of investigations of direct reciprocity. They include the examination and extension of ZD strategies such as their evolution [11][12][13][14][15][16][17][18][19][20][21][22], multiplayer games [20,[23][24][25][26], continuous action spaces [25][26][27][28], alternating games [28], human reactions to computerized ZD strategies [29,30], and human-human experiments [25,31].…”
Section: Introductionmentioning
confidence: 99%
“…The expected payoff vector e = (1,ē T ) T should be given by a non-zero solution of the linear equation α2, · · · , αK). [15] One has SA = (u1, u2, · · · , uK) = 1M b T +SĀ, [16] whereS ≡ (s1, · · · , sN ). The Rouché-Capelli theorem (26) tells us that rankĀ = rank A is a necessary and sufficient condition for the linear equationē TĀ + b T = 0 T K inē to have a solution, that is, for span(Vn) n∈N ′ to be consistent.…”
Section: Appendicesmentioning
confidence: 99%
“…After the pioneering work of Press and Dyson, stability of ZD strategies has been studied in the context of evolutionary game theory (7)(8)(9)(10)(11), and it was found that some kind of ZD strategies, called generous ZD strategies, can stably exist. Although ZD strategy was originally formulated in two-player two-action (iterated prisoner's dilemma) games, ZD strategy was ex-tended to multi-player two-action (iterated social dilemma) games (12,13), two-player multi-action games (14,15), and multi-player multi-action games (16). In addition, ZD strategy was extended to two-player two-action noisy games (17), which is one example of the repeated incomplete-information games.…”
mentioning
confidence: 99%
“…Govaert zero-determinant because they enforce a part of the transition matrix to have a determinant that is equal to zero. Later, ZD strategies were extended to games with more than two possible actions [15], continuous action spaces [11], and alternative moves [10]. The success of ZD strategies in an evolutionary setting was examined in [16], [3].…”
Section: Introductionmentioning
confidence: 99%