2020
DOI: 10.1051/aacus/2020024
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Auralization based on multi-perspective ambisonic room impulse responses

Abstract: Most often, virtual acoustic rendering employs real-time updated room acoustic simulations to accomplish auralization for a variable listener perspective. As an alternative, we propose and test a technique to interpolate room impulse responses, specifically Ambisonic room impulse responses (ARIRs) available at a grid of spatially distributed receiver perspectives, measured or simulated in a desired acoustic environment. In particular, we extrapolate a triplet of neighboring ARIRs to the variable listener persp… Show more

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Cited by 23 publications
(21 citation statements)
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“…Therefore, one might argue that it is especially important to render the early reflections correctly in 6DoF auralizations. In fact, Müller and Zotter [25] have recently presented a measurement-based rendering system that works on first order Ambisonics impulse responses. Additionally, there are several other methods for rendering continuous sound signals in 6DoF [26][27][28][29][30][31][32][33] that could be potentially adapted to process impulse responses as well.…”
Section: Discussionmentioning
confidence: 99%
“…Therefore, one might argue that it is especially important to render the early reflections correctly in 6DoF auralizations. In fact, Müller and Zotter [25] have recently presented a measurement-based rendering system that works on first order Ambisonics impulse responses. Additionally, there are several other methods for rendering continuous sound signals in 6DoF [26][27][28][29][30][31][32][33] that could be potentially adapted to process impulse responses as well.…”
Section: Discussionmentioning
confidence: 99%
“…More recently proposed methods for 6-DoF rendering typically require at least one [7,8] or even multiple SRIRs [9,10] from different positions in the room and apply extrapolation based on one SRIR or interpolation between the distributed SRIRs to incorporate listener translation. How-ever 6-DoF rendering based on a parametric description of the sound field at one position in the space, encoded from a single RIR measurement, is rare.…”
Section: Discussionmentioning
confidence: 99%
“…Recent work extended those methods to render the sound field for 6 DoF and thus for arbitrary head orientations and room positions of the listener. The methods typically require at least one or even multiple SRIRs from different positions in the room and derive a description of the sound field at arbitrary positions by extrapolation based on one SRIR (e.g., [7,8]) or by interpolation between the distributed SRIR measurements (e.g., [9,10]). For a comprehensive overview of 6-DoF rendering methods please refer to [10].…”
Section: Introductionmentioning
confidence: 99%
“…The DRIR was measured with an Eigenmike em32 microphone array (N = 4) and a Genelec 1030A loudspeaker at a distance of 2.5 m. In particular, this study uses measurement position 2 of the data set, where a table is located between the source and the receiver. To detect the most prominent directional peaks in the DRIR, the peak finding algorithm from [21,22] was implemented. The algorithm analyzes the averaged magnitude of the pseudo-intensity vector i(t) = w(t) x(t), y(t), z(t) T , that is obtained from the zeroth and first-order SH components of the DRIR, i.e., the first four channels w(t), y(t), z(t), x(t), if ordered according to the Ambisonic channel number (ACN) sequence [23].…”
Section: Case Study: Spatial Subtraction Of Reflections In a Drirmentioning
confidence: 99%