2016
DOI: 10.1016/j.entcom.2016.03.001
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Augmenting playspaces to enhance the game experience: A tag game case study

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Cited by 11 publications
(26 citation statements)
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“…The ITP is an interactive game installation that uses sound, sensor and projection technology to enhance the traditional game of tag [19,20]. It has been designed to retain the essence of the original game while making it possible to introduce novel gameplay elements easily.…”
Section: Introductionmentioning
confidence: 99%
“…The ITP is an interactive game installation that uses sound, sensor and projection technology to enhance the traditional game of tag [19,20]. It has been designed to retain the essence of the original game while making it possible to introduce novel gameplay elements easily.…”
Section: Introductionmentioning
confidence: 99%
“…If such a system is also tracking people (position + id), it allows for even more kinds of interactions. For instance, Moreno et al created the interactive tag playground, an interactive floor projection for research purposes [156]. In the tag game, each player has one circle following them, indicating their role, and children tag each other by letting their circles collide, see Figure 2.6.…”
Section: Interactive Screen Environmentsmentioning
confidence: 99%
“…Using the infrared spectrum prevents feedback loops due to changing animations. Such a sensor system can be mounted to the ceiling to provide an easy means for tracking the players [128,156,232]. The camera can also be mounted inside the floor with a semi-transparent floor to track the feet of users [79].…”
Section: Hardware For Input In Interactive Play Systemsmentioning
confidence: 99%
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