2021
DOI: 10.1007/s11191-021-00197-z
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Augmented Reality Application for Handheld Devices

Abstract: The Pavia University History Museum, which houses historic items mainly connected to the physics and medicine fields, has focused in the past years on new ways to involve its public and to attract new audiences. Among different approaches, digital technologies have proven important to both external and internal communication. Lately, an Augmented Reality application has been made available to visitors, offering in one tool multimedia material of a historical-scientific nature: stories, 3D animations, images an… Show more

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Cited by 12 publications
(6 citation statements)
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References 25 publications
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“…Broadly speaking, the articles that present AR self-development do so through applications for smartphones and tablets. These apps are mostly multiplatform (Android and iOS), and some consider the importance of multilanguage (Andrade & Dias, 2020;Bernarduzzi et al, 2021;Bhaskara & Sugiarti, 2019). In this sense, the most widespread forms of AR are: a) based on markers with geolocation (Andrade & Dias, 2020;Bhaskara & Sugiarti, 2019).…”
Section: Technical and Methodological Proposals For Augmented Reality...mentioning
confidence: 99%
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“…Broadly speaking, the articles that present AR self-development do so through applications for smartphones and tablets. These apps are mostly multiplatform (Android and iOS), and some consider the importance of multilanguage (Andrade & Dias, 2020;Bernarduzzi et al, 2021;Bhaskara & Sugiarti, 2019). In this sense, the most widespread forms of AR are: a) based on markers with geolocation (Andrade & Dias, 2020;Bhaskara & Sugiarti, 2019).…”
Section: Technical and Methodological Proposals For Augmented Reality...mentioning
confidence: 99%
“…Other valued topics are in situ learning, collaborative heritage learning, reflection, and critical reconstruction of the past (Schaper et al, 2018) or smart textbooks with AR (Azhar et al, 2019). Moreover, within the most explored educational levels, AR's implementation in university museums stands out (Bernarduzzi et al, 2021;Poce et al, 2019). have tried to prove their influence on the quality of the users' experience, enjoyment, and learning (Marto et al, 2020;Marto & Gonçalves, 2019).…”
Section: Lines Of Research In the Application Of Augmented Reality (Oe1)mentioning
confidence: 99%
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“…The study presents the possibilities of using augmented reality in the study of different fields [22]. In the investigation it is considered the study of application of Augmented Reality technology for mathematical disciplines [23].…”
Section: Introductionmentioning
confidence: 99%
“…The results of these studies suggest similar aspects of using AR in museums like the increased interest in the visualized artifact, the greater immersion and interactivity between the visitor and exhibited artifact, the self-collection of information from the exhibition, the generation of curiosity and attraction of visitors, and the maintenance of the public by providing a new look at the artworks. Other studies focus on the more technical aspects of AR [18,19]. Although AR is considered an added value for the museological space, it still needs to improve its technical problems and overcome implementation difficulties, those among which stand out being the instabilities of internet connections and problems with tracking points, mainly when using multiple targets.…”
Section: Introductionmentioning
confidence: 99%