2019
DOI: 10.1109/tvcg.2019.2898822
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Audio-Material Reconstruction for Virtualized Reality Using a Probabilistic Damping Model

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Cited by 12 publications
(6 citation statements)
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“…Many techniques are based on the use of 3D objects' pre-computed eigenmatrix to perform runtime sound synthesis, e.g., using the parallel computing capabilities of the GPU to speedup the computation [45] or reduce the computational complexity by using approximations [3]. Other methods use more complex modal sound synthesis models to simulate sounds more accurately, including knocking, sliding, and friction on 3D objects [42], acceleration noise synthesis [6], accurate damping models [39] and contact models [47].…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…Many techniques are based on the use of 3D objects' pre-computed eigenmatrix to perform runtime sound synthesis, e.g., using the parallel computing capabilities of the GPU to speedup the computation [45] or reduce the computational complexity by using approximations [3]. Other methods use more complex modal sound synthesis models to simulate sounds more accurately, including knocking, sliding, and friction on 3D objects [42], acceleration noise synthesis [6], accurate damping models [39] and contact models [47].…”
Section: Related Workmentioning
confidence: 99%
“…Since the human auditory system cannot directly hear an object's vibration, acoustic transfer models are typically used to describe the sound pressure at a listener's position. There is considerable research on improving the performance of these methods in terms of quality or runtime performance [45,3,47,6,38,39].…”
Section: Introductionmentioning
confidence: 99%
“…Similarly, Ren et al optimized linear modal analysis parameters to match the given recordings [44]. A probabilistic damping model for audio-material reconstruction has been presented for VR applications [57]. Unlike all previous methods which require a clean IR recording for accurate estimation and optimization of boundary materials, we infer typical material parameters including T 60 values and equalization from raw speech signals using a CNN-based model.…”
Section: Related Workmentioning
confidence: 99%
“…This method, grounded on auditory perception [170], can produce realistic-sounding results synchronized with different materials and dynamics. Sterling et al [203] introduced an improved method using probabilistic damping model for extracting material parameters from recorded audio. In order to improve the efficiency of modal sound synthesis, some simplified (modal) sound models have been proposed.…”
Section: Rigid-body Soundmentioning
confidence: 99%
“…In modal sound synthesis for rigid-body objects, it is necessary to evaluate material parameters that can approximate real ones. Sterling et al [203] proposed estimating the damping parameters of materials from recorded impact sounds, greatly alleviating the human effort.…”
Section: Rigid-body Soundmentioning
confidence: 99%