2020
DOI: 10.48550/arxiv.2011.05538
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Sound Synthesis, Propagation, and Rendering: A Survey

Shiguang Liu,
Dinesh Manocha

Abstract: Sound, as a crucial sensory channel, plays a vital role in improving the reality and immersiveness of a virtual environment, following only vision in importance. Sound can provide important clues such as sound directionality and spatial size. This paper gives a broad overview of research works on sound simulation in virtual reality, games, etc. We first survey various sound synthesis methods, including harmonic synthesis, texture synthesis, spectral analysis, and physics-based synthesis. Then, we summarize pop… Show more

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Cited by 9 publications
(13 citation statements)
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“…In addition, they require sound synthesis, propagation, and rendering techniques. These techniques enhance the sense of realism and presence [56,61] for FLS displays. This is especially true for immersive FLS displays that require spatialized audio rendering.…”
Section: D Acousticsmentioning
confidence: 99%
See 3 more Smart Citations
“…In addition, they require sound synthesis, propagation, and rendering techniques. These techniques enhance the sense of realism and presence [56,61] for FLS displays. This is especially true for immersive FLS displays that require spatialized audio rendering.…”
Section: D Acousticsmentioning
confidence: 99%
“…This may be aerodynamic sound such as that produced by an FLS-matter sword when waved in the air [27], blades of a fan or wind turbine rotating [107], and instruments that produce sound through air vibration [2,96]. Other examples [61] include flame sound [16,47,64] and water bubble sound [25,28].…”
Section: D Acousticsmentioning
confidence: 99%
See 2 more Smart Citations
“…3D modal sound models are widely used to synthesize rigid-body sounds in animation, games, and virtual environments. These methods usually precompute the eigenvectors and eigenfrequencies of a solid object or model [42,31,35,3,17,26], which correspond to dense eigenmode matrix. This representation can be used to compute the sound model's response to contact forces.…”
Section: Introductionmentioning
confidence: 99%