Proceedings of the 5th International Driving Symposium on Human Factors in Driver Assessment, Training, and Vehicle Design : Dr 2009
DOI: 10.17077/drivingassessment.1320
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Assessment in Driving Simulators: Where We Are and Where We Go

Abstract: Summary: This paper describes the mindset at the start of a three year project to develop a test on a driving simulator. It reviews the literature, presents background information on driver training simulators and their relation with assessment. It then introduces some of the ideas behind this project, the adaptive cognitive model that will be used, as well as the interoperable assessment module we will develop.

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“…Different studies indicate that a minimum of 50 ° horizontal visual field is required for simulators ( 10 , 72 , 73 ). The maximum horizontal FOV of two eyes without rotation is about 180 ° to 200 ° ( 74 ); this broader FOV is especially required in simulators to allow the driver to develop correct scanning patterns in cases where pedestrians, signals, or other vehicles move around, therefore improving spatial orientation and perception of self-motion ( 75 78 ). The wider FOV provides good simulation capability especially for highway and rural road driving scenarios ( 16 ) and braking maneuvers ( 11 ) with better user immersion ( 79 ), which is also characteristic of high-fidelity simulators ( 9 ).…”
Section: Architecture Of Driving Simulatorsmentioning
confidence: 99%
“…Different studies indicate that a minimum of 50 ° horizontal visual field is required for simulators ( 10 , 72 , 73 ). The maximum horizontal FOV of two eyes without rotation is about 180 ° to 200 ° ( 74 ); this broader FOV is especially required in simulators to allow the driver to develop correct scanning patterns in cases where pedestrians, signals, or other vehicles move around, therefore improving spatial orientation and perception of self-motion ( 75 78 ). The wider FOV provides good simulation capability especially for highway and rural road driving scenarios ( 16 ) and braking maneuvers ( 11 ) with better user immersion ( 79 ), which is also characteristic of high-fidelity simulators ( 9 ).…”
Section: Architecture Of Driving Simulatorsmentioning
confidence: 99%