2012 IEEE Computer Society Conference on Computer Vision and Pattern Recognition Workshops 2012
DOI: 10.1109/cvprw.2012.6239198
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ARmy: A study of multi-user interaction in spatially augmented games

Abstract: We present ARmy, a two-player military strategy game that uses spatially augmented reality to combine physical tabletop games with the virtual elements and computation characteristic of modern video games. As players move plastic miniatures within a small scale physical environment, the application moderates and augments play by maintaining a 3D representation of the scene, which it uses to validate movement paths and perform automatic line-ofsight calculations for combat. We describe the design and implementa… Show more

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Cited by 6 publications
(3 citation statements)
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References 30 publications
(22 reference statements)
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“…The general topic addresses interactivity, either in combination of multiple modalities, spatial interaction, or audio. For instance, Multi-modal interaction combines several modalities like "Gesture-based or verbal speech controls, could also be beneficial" [39].…”
Section: Recommendations (N=11 294%)mentioning
confidence: 99%
“…The general topic addresses interactivity, either in combination of multiple modalities, spatial interaction, or audio. For instance, Multi-modal interaction combines several modalities like "Gesture-based or verbal speech controls, could also be beneficial" [39].…”
Section: Recommendations (N=11 294%)mentioning
confidence: 99%
“…When a user moves the walls, the system measures their poses by an overhead camera, and updates the projected lighting simulation. The same technology is also used in a projection-based game [DNC12].…”
Section: D Cameramentioning
confidence: 99%
“…In recent years, the innovation of game engines has allowed game developers to create game logics and environments that emulate the real world environment. The off-the-shelf products offer an affordable but also immerse experience that can help facilitate the simulation for military and commercial uses [4].…”
Section: Introductionmentioning
confidence: 99%