2021
DOI: 10.3390/s21206724
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Architecture Design and VLSI Implementation of 3D Hand Gesture Recognition System

Abstract: With advancements in technology, more and more research is being focused on enhancing daily life quality and convenience. Along with the increase in the development of gesture control systems, many controllers, such as the keyboard, mouse, and other devices, have been replaced with remote control products, which are gradually becoming more intuitive for users. However, vision-based hand gesture recognition systems still have many problems to overcome. Most hand detection methods adopt a skin filter or motion f… Show more

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Cited by 4 publications
(4 citation statements)
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“…It can be seen from the table that the recognition accuracy is lower than that of simple background, and the average recognition accuracy is 90.83%, which is due to the interference of other colors close to the skin color in the complex background. By comparison, the recognition accuracy of the system is improved compared with other gesture recognition systems based on FPGA [9] and VLSI [10]. Compared with the gesture recognition using deep convolutional neural network in paper [11], although the recognition accuracy is 1.5% lower in the simple background, it is 5% higher in the complex background.…”
Section: Recognition Accuracy Analysismentioning
confidence: 92%
See 1 more Smart Citation
“…It can be seen from the table that the recognition accuracy is lower than that of simple background, and the average recognition accuracy is 90.83%, which is due to the interference of other colors close to the skin color in the complex background. By comparison, the recognition accuracy of the system is improved compared with other gesture recognition systems based on FPGA [9] and VLSI [10]. Compared with the gesture recognition using deep convolutional neural network in paper [11], although the recognition accuracy is 1.5% lower in the simple background, it is 5% higher in the complex background.…”
Section: Recognition Accuracy Analysismentioning
confidence: 92%
“…Paper [9] proposed a retractable real-time visual gesture recognition method based on FPGA, which can detect both static hand shapes and dynamic gestures. In paper [10], dual cameras were used to construct 3D images for gesture recognition, and VLSI was used to implement the system. The whole system was also verified on FPGA.…”
Section: Introductionmentioning
confidence: 99%
“…The resolution of the videos is 1920 × 1080, and the frame rate is 15 frames per second. The dataset includes the basic ac-tions of a single person, which are classified as shooting, layup, dribbling, running dribbling, dunking, and running without the ball [20]. It also includes basic actions of multiple people, such as dribbling breakthrough and defense;.…”
Section: Methodsmentioning
confidence: 99%
“…A sub-category of HAR is the recognition of hand gestures that can be exploited to control home appliances and robots or to assist in communication with people who are deaf and people who cannot speak. In [ 6 ], a system with dual cameras was proposed for both static and dynamic gesture recognition. The authors propose a hardware architecture that improves execution speed while maintaining high efficiency.…”
Section: Overview Of Contributionmentioning
confidence: 99%