Proceedings of the 2012 ACM Conference on Ubiquitous Computing 2012
DOI: 10.1145/2370216.2370468
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Approaches to interacting with digital object memories in the real world

Abstract: As IoT (Internet of Things) technologies and infrastructures become more mature, opportunities for engagement with representations of digital object memories (DOM) in the real world increase. Digital object memories can provide added value and pave the way for new consumer-oriented IoT products and services. However, our research experience of employing digital object memories in different systems for reminiscing, mediation of second-hand retail environments and augmenting digital heritage experiences (e.g. in… Show more

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Cited by 6 publications
(3 citation statements)
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“…Starting from the late 1990s, as the prevalence of smart technologies grew among consumers, academicians, and practitioners recognized their profound influence on the consumer shopping journey. This impact is linked to the escalating desire for multichannel marketing, with a seamless integration between online, mobile, and offline shopping experiences (Barthel et al, 2014). As the central objective is to create a superior customer experience, adopting these technologies presents challenges and opportunities for retailers (Chang et al, 2016).…”
Section: Study Backgroundmentioning
confidence: 99%
“…Starting from the late 1990s, as the prevalence of smart technologies grew among consumers, academicians, and practitioners recognized their profound influence on the consumer shopping journey. This impact is linked to the escalating desire for multichannel marketing, with a seamless integration between online, mobile, and offline shopping experiences (Barthel et al, 2014). As the central objective is to create a superior customer experience, adopting these technologies presents challenges and opportunities for retailers (Chang et al, 2016).…”
Section: Study Backgroundmentioning
confidence: 99%
“…This work and others [17,27] suggests that provenance is given consideration when assessing the value of a product. Efforts have been made in HCI to explore the value of augmenting objects with information regarding their provenance, for example, by tagging physical objects with digital data regarding the object's history [3], [10], revealing previous ownership of second hand goods [1], and presenting the lifecycle of products to consumers [2], and these have also found this of value to participants.…”
Section: Provenance and Distributed Ledgersmentioning
confidence: 99%
“…In fact, reminiscence is a ''context-dependent, real-world cognitive activity'' [6], [7]: if it can be reliably and continuously detected, then it is possible to study its effects on mental and health outcomes of older adults in their everyday life. Therefore, studies considered the elicitation of reminiscence events with emails, random text messages, or videos, music and photographs [8]- [10], through the use of tangible objects, such as chests of drawers coupled with digital interfaces [11], or the representations of digital object memories [12]. Others investigated the collection of personal data by ubiquitous tools to assist users in self-reflection, including personal informatics activity and reminiscing [13].…”
Section: Introductionmentioning
confidence: 99%