2021
DOI: 10.31295/ijss.v4n1.430
|View full text |Cite
|
Sign up to set email alerts
|

appeal of cartoon characters in instructional media through animation in early childhood education in Surakarta

Abstract: Animated learning media using cartoon characters is an appropriate means of supporting learning methods in Early Childhood Education in the Surakarta area, Central Java, Indonesia. This research method includes data collection, data analysis, and presentation of data analysis. This research method uses a qualitative descriptive approach through data sources that include learning materials, animated cartoon characters, literature study through the stages of analysis obtained from various sources of information … Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
1
0
1

Year Published

2021
2021
2024
2024

Publication Types

Select...
7

Relationship

0
7

Authors

Journals

citations
Cited by 9 publications
(9 citation statements)
references
References 19 publications
0
1
0
1
Order By: Relevance
“…This is useful to draw conclusions by means of obtaining the collections regarding to display designs that contain ergonomic aspects and functions that will be made tailored to visitor segmentation (Hasanah & Prilosadoso, 2020). The method of implementing ethnography in the field of interior design here is about observing human work behaviour (observing what people do) as a socio-cultural point of view (participatory design) in the form of competence in creating and producing (what people make) which is integrated with elements of local wisdom-based science (Prilosadoso, et al 2021) which can be absorbed through direct interviews (traditional interviewing) based on the basic abilities of certain cultural communities (what people say they do). These two elements are rules that can be covered in the field of macro ergonomics.…”
Section: Methodsmentioning
confidence: 99%
“…This is useful to draw conclusions by means of obtaining the collections regarding to display designs that contain ergonomic aspects and functions that will be made tailored to visitor segmentation (Hasanah & Prilosadoso, 2020). The method of implementing ethnography in the field of interior design here is about observing human work behaviour (observing what people do) as a socio-cultural point of view (participatory design) in the form of competence in creating and producing (what people make) which is integrated with elements of local wisdom-based science (Prilosadoso, et al 2021) which can be absorbed through direct interviews (traditional interviewing) based on the basic abilities of certain cultural communities (what people say they do). These two elements are rules that can be covered in the field of macro ergonomics.…”
Section: Methodsmentioning
confidence: 99%
“…In simpler terms, media can also take the shape of animated presentations incorporating interactive multimedia. According to Rosmiati et al (2020), animation is used for children's presentations in order they view relevant figures. Moreover, with multimedia of number recognition, digital media can be merged using computer devices (Simarmata et al, 2018).…”
Section: Turkimentioning
confidence: 99%
“…Therefore, in early childhood education, children should be exposed to science through engaging, hands-on activities. Children's imaginations are clarified through the use of animated programs (Rosmiati et al, 2020), PowerPoint presentations (Ariyanto & Tanto, 2021), and augmented reality (Kurniawan et al, 2019). It is essential to make the concept of abstract information as tangible as possible for children.…”
Section: Turkimentioning
confidence: 99%
“…Media animasi sangat penting dalam media pembelajaran di sekolah dasar karena pada usia SD kemampuan untuk menyerap media audiovisual sangat cepat di terima (Rosmiati, Kurniawan, Prilosadoso, & Panindias, 2020:124). Berdasarkan penelitian Teknologi animasi memiliki manfaat yang berkaitan dengan media pembelajaran sangat menarik dan bermanfaat dalam dunia pendidikan saat ini karena baik guru maupun peserta didik pernah menggunakan dan melihat media animasi sederhana (Prilosadoso, Kurniawan, Pandanwangi, & Yunianto, 2021). Menurut Hadi (2017:96) kelebihan menggunakan video dalam kegiatan pembelajaran diantaranya peserta didik merasa senang, video mampu memberikan sajian informasi yang konkret, dan mampu menghadirkan pengalaman belajar yang tidak mungkin didapatkan peserta didik di luar lingkungan sekolah misalnya pada materi sejarah.…”
Section: Pendahuluanunclassified