2012
DOI: 10.1109/mc.2012.72
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Anywhere Interfaces Using Handheld Augmented Reality

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Cited by 81 publications
(33 citation statements)
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“…Unlike more conventional systems, mixed reality platforms necessarily include real world contexts that introduce inherently more complex and distributed interactions that are challenging both technically and also in terms of understanding their impact on UX [2] [6]. Technology used in an attempt to increase the user's perception of full tele-immersion includes the use of CAVE based environments [3], full body motion capture and reconstruction [4] [17] and mobile, augmented reality applications [5]. Variations of traditional sporting activities have been explored using mixed reality technologies.…”
Section: Introductionmentioning
confidence: 99%
“…Unlike more conventional systems, mixed reality platforms necessarily include real world contexts that introduce inherently more complex and distributed interactions that are challenging both technically and also in terms of understanding their impact on UX [2] [6]. Technology used in an attempt to increase the user's perception of full tele-immersion includes the use of CAVE based environments [3], full body motion capture and reconstruction [4] [17] and mobile, augmented reality applications [5]. Variations of traditional sporting activities have been explored using mixed reality technologies.…”
Section: Introductionmentioning
confidence: 99%
“…In accordance to Gervautz, Schmalstieg (2012), certain issues of AR applications can be detected in scope of concurrent applications.…”
Section: Sustainable Ar Architecture and Implementationmentioning
confidence: 95%
“…Yang (2011) indicated that, comparing to fixed layouts of traditional newspapers on which news and information could not be moved, readers, in the electronic news reading process, could select interested information for editing personal-style news reports through the Internet hyperlink to satisfy the distinct demands for news reports. In other words, electronic newspapers offer readers with larger freedom and initiative to choose news reports (Gervautz and Schmalstieg, 2012). Electronic media are the news media industry as well as the digital publishing industry.…”
Section: Electronic Mediamentioning
confidence: 99%