2008
DOI: 10.1109/tcsvt.2008.918456
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Animation Key-Frame Extraction and Simplification Using Deformation Analysis

Abstract: Abstract-Three-dimensional animating meshes have been widely used in the computer graphics and video game industries. Reducing the animating mesh complexity is a common way of overcoming the rendering limitation or network bandwidth. Thus, we present a compact representation for animating meshes based on novel key-frames extraction and animating mesh simplification approaches. In contrast to the general simplification and key-frames extraction approaches which are driven by geometry metrics, the proposed metho… Show more

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Cited by 24 publications
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References 28 publications
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