2011
DOI: 10.1007/s00779-011-0496-8
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An internet of old things as an augmented memory system

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Cited by 57 publications
(37 citation statements)
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“…However, recent work has started integrating stories with everyday things. For example, de Jode et al [11] reported a particularly interesting case, in which celebrities donated clothing to a charity shop and attached stories about where they had worn that item using a system called Tales of Things [1]. This case study demonstrates how mundane items can be instilled with meaning given the right memory narratives.…”
Section: Using "Memories" To Augment Objects and Placesmentioning
confidence: 87%
“…However, recent work has started integrating stories with everyday things. For example, de Jode et al [11] reported a particularly interesting case, in which celebrities donated clothing to a charity shop and attached stories about where they had worn that item using a system called Tales of Things [1]. This case study demonstrates how mundane items can be instilled with meaning given the right memory narratives.…”
Section: Using "Memories" To Augment Objects and Placesmentioning
confidence: 87%
“…The customer is able to suggest higher or lower prices in response to the 'haggle'. The snippets of information imparted in the haggle constructed value chains from the past in to the future, such as past: stories of provenance similar to those found in the Shelflife / Tales of Things project [3], where the item was made or found; present: current prices on eBay, current Oxfam campaigns; and future: how many goats the product will allow Oxfam to give, or forthcoming events? This receipt also displayed the agreed price of the object and acted as a memory of the transaction.…”
Section: Designing the Haggle-o-tronmentioning
confidence: 99%
“…Yet, from a design perspective, IoT technologies such as RFID are being explored not just for tracking products through their life cycle or connecting devices to optimize systems but also for annotating objects with sensors to create new forms of tangible and social interaction (Barthel et al, 2013;Martinussen and Arnall, 2009). Annotating physical objects to reflect their history and relationships ownership, use, meaning making, and so on can be exploited to reflect the importance of physical objects to human social relations.…”
Section: The Things Of the Internet Of Thingsmentioning
confidence: 99%