1996
DOI: 10.1080/09544829608907944
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An Experimental Evaluation of Design Information Reuse During Conceptual Design

Abstract: This paperpresena the results of an experimental case study conducted to evaluate the reuse of design information during the conceptual design phase. The goal of this study was to determine the usefulness of design histoy information and to establish the need for providing the conceptual level design information for future use. Five design engineers were given a task of product redesign to satisfy new customer requirements. The scope of the redesign was limited to generating new concept(s) using the old design… Show more

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Cited by 33 publications
(18 citation statements)
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“…It has been estimated that 90% of industrial design activity is based on variant design [7], while during a redesign activity up to 70% of the information is taken from previous solutions [14]. A cursory consideration of these figures identifies two immediate challenges -how to capture knowledge, and how to retrieve it.…”
Section: Motivationmentioning
confidence: 99%
“…It has been estimated that 90% of industrial design activity is based on variant design [7], while during a redesign activity up to 70% of the information is taken from previous solutions [14]. A cursory consideration of these figures identifies two immediate challenges -how to capture knowledge, and how to retrieve it.…”
Section: Motivationmentioning
confidence: 99%
“…It has been estimated that 90% of industrial design activity is based on variant design [9], while during a redesign activity up to 70% of the information is taken from previous solutions [15]. A cursory consideration of these figures identified two immediate challenges -how to capture knowledge, and how to retrieve it.…”
Section: Scenariomentioning
confidence: 99%
“…It has been estimated that 90% of industrial design activity is based on variant design [1], while during a redesign activity up to 70% of the information is taken from previous solutions [3]. A cursory consideration of these figures identified two immediate challenges -how to capture knowledge, and how to retrieve it.…”
Section: Motivationmentioning
confidence: 99%