2003
DOI: 10.1109/tpds.2003.1239870
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An efficient code generation technique for tiled iteration spaces

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Cited by 24 publications
(20 citation statements)
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“…. , u n and the matrix H , as described in [1,21]. Each point j S in this ndimensional integer space J S is a distinct tile with coordinates ( j S 1 , j S 2 , .…”
Section: Algorithmic Model-loop Tilingmentioning
confidence: 99%
“…. , u n and the matrix H , as described in [1,21]. Each point j S in this ndimensional integer space J S is a distinct tile with coordinates ( j S 1 , j S 2 , .…”
Section: Algorithmic Model-loop Tilingmentioning
confidence: 99%
“…In addition, we consider rectangular basic tile shapes. A general, parallelogram tiling transformation can only be implemented by automatic parallelizing compilers due to the complexity of the code that traverses non-rectangular tiles [10], [12]. For the above problem class we propose a new criterion for the selection of an efficient tile shape.…”
Section: Introductionmentioning
confidence: 99%
“…The problem of the application of general tiling transformations has been attacked in [1] and [2], where it is shown that the general case can be handled only by an automatic parallelizing compiler. However, the problem of efficiently mapping non-rectangular tiles to a fixed number of processes is still open.…”
Section: Introductionmentioning
confidence: 99%