We revisit the deadline version of the discrete time-cost tradeoff problem for the special case of bounded depth. Such instances occur for example in VLSI design. The depth of an instance is the number of jobs in a longest chain and is denoted by d. We prove new upper and lower bounds on the approximability. First we observe that the problem can be regarded as a special case of finding a minimum-weight vertex cover in a d-partite hypergraph. Next, we study the natural LP relaxation, which can be solved in polynomial time for fixed d and—for time-cost tradeoff instances—up to an arbitrarily small error in general. Improving on prior work of Lovász and of Aharoni, Holzman and Krivelevich, we describe a deterministic algorithm with approximation ratio slightly less than $$\frac{d}{2}$$
d
2
for minimum-weight vertex cover in d-partite hypergraphs for fixed d and given d-partition. This is tight and yields also a $$\frac{d}{2}$$
d
2
-approximation algorithm for general time-cost tradeoff instances, even if d is not fixed. We also study the inapproximability and show that no better approximation ratio than $$\frac{d+2}{4}$$
d
+
2
4
is possible, assuming the Unique Games Conjecture and $$\text {P}\ne \text {NP}$$
P
≠
NP
. This strengthens a result of Svensson [21], who showed that under the same assumptions no constant-factor approximation algorithm exists for general time-cost tradeoff instances (of unbounded depth). Previously, only APX-hardness was known for bounded depth.