2018
DOI: 10.1007/978-3-030-03098-8_43
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An Agent-Based Approach to Simulate Post-earthquake Indoor Crowd Evacuation

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Cited by 4 publications
(4 citation statements)
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“…Our work is in line with Ni et al [13] and Sudkhot and Sombattheera [14] that introduced a BDI script at Unity3D to design and develop the virtual world environment at Unity3d. Meanwhile, our ultimate goal is to allow the extensibility and modifiability of the BDI plug among the developer.…”
Section: Table I Actors and Role Descriptionssupporting
confidence: 77%
See 1 more Smart Citation
“…Our work is in line with Ni et al [13] and Sudkhot and Sombattheera [14] that introduced a BDI script at Unity3D to design and develop the virtual world environment at Unity3d. Meanwhile, our ultimate goal is to allow the extensibility and modifiability of the BDI plug among the developer.…”
Section: Table I Actors and Role Descriptionssupporting
confidence: 77%
“… The "Action" script is the template file for setting up the desire. User may rename the script to the desire of Approaches Works Extending the BDI platform with simulation capabilities [9] Extending the agent simulation platform with BDI capabilities [4], [5] Integrating BDI platform with agent simulation platform [6], [7], [8], [10], [11], [12] Developing BDI scripting for Unity3D platform [13], [14] the agent. Then attach it to agent object.…”
Section: Methodsmentioning
confidence: 99%
“…Even though this premise may at first glance be considered unrealistic, works such as [60,61] point out that common-sense responses are largely overlooked due to the excitement produced by natural phenomena. Moreover, contrary to popular belief, good behaviour during a disaster does not necessarily mean a lot of moving [62]. In this line, New Zealand's government guides for acting before, during and after earthquakes [63] recommend that citizens not move far but stay where they are and adopt a drop-cover-hold position.…”
Section: Victims Detection Based On Is and Random Forestmentioning
confidence: 99%
“…At the perception stage, four kinds of information can be tracked by the agent within its simulated perception field namely 1) visible navigation objects, 2) visible group members, 3) neighbouring agents and 4) detected cues (Chu et al, 2015). Ni et al applied a movement speed ranging from 1.42 to 2.56 m/s based on the general walking speed (Mohler et al, 2007;Ni et al, 2018).…”
Section: Perception and Navigationmentioning
confidence: 99%