2018
DOI: 10.1109/access.2018.2808266
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An Adaptive Strategy Selection Method With Reinforcement Learning for Robotic Soccer Games

Abstract: Robotic soccer games, which have become popular, require timely and precise decisionmaking in a dynamic environment. To address the problems of complexity in a critical situation, policy improvement in robotic soccer games must occur. This paper proposes an adaptive decisionmaking method that uses reinforcement learning (RL), and the decision-making system for a robotic soccer game is composed of two subsystems. The first subsystem in the architecture for the proposed method criticizes the situation, and the s… Show more

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Cited by 36 publications
(17 citation statements)
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“…For Markov dynamic systems, the stochastic control problems are modeled as Semi-Markov decision processes (SMDPs) [26,27]. The time cost for the RL system to transit from one state to the next state is defined as the sojourn time.…”
Section: An Improved Q-learning Methods In Semi-markov Decision Processesmentioning
confidence: 99%
“…For Markov dynamic systems, the stochastic control problems are modeled as Semi-Markov decision processes (SMDPs) [26,27]. The time cost for the RL system to transit from one state to the next state is defined as the sojourn time.…”
Section: An Improved Q-learning Methods In Semi-markov Decision Processesmentioning
confidence: 99%
“…A complete solution for decision making in a robotic soccer environment consists in aggregating the training dataset instances and the selection of adequate strategies using information from the environment, even if they are incomplete or imprecise [27]. This work combines Support Vector Machine (SVM), decision tree and reinforcement learning to generalize a complete control policy to the MRS.…”
Section: Related Workmentioning
confidence: 99%
“…Many works have developed solutions to create setplays in the robotic soccer domain [18][10] [1] [11][4] [27]. Section 2 presents details about these solutions and tools.…”
Section: Introductionmentioning
confidence: 99%
“…Robotic Soccer Games are popularly used in evaluating the reinforcement learning methods, such as [31]. There are many subproblems of the soccer games, such as the Keepaway [32].…”
Section: Keepaway Taskmentioning
confidence: 99%