2021
DOI: 10.1088/1741-2552/ac3044
|View full text |Cite
|
Sign up to set email alerts
|

Adaptive asynchronous control system of robotic arm based on augmented reality-assisted brain–computer interface

Abstract: Objective. Brain-controlled robotic arms have shown broad application prospects with the development of robotics, science and information decoding. However, disadvantages, such as poor flexibility restrict its wide application. Approach. In order to alleviate these drawbacks, this study proposed a robotic arm asynchronous control system based on steady-state visual evoked potential (SSVEP) in an augmented reality (AR) environment. In the AR environment, the participants were able to concurrently see the robot … Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1

Citation Types

0
34
0

Year Published

2022
2022
2024
2024

Publication Types

Select...
8
2

Relationship

0
10

Authors

Journals

citations
Cited by 57 publications
(46 citation statements)
references
References 44 publications
0
34
0
Order By: Relevance
“…Last but not least, the existing study is only dedicated to the synchronous BCIs, which cannot achieve the autonomous control of the external equipment. The following work could extend it to the asynchronous mode, like in [45], [46], which can greatly increase the user's autonomy in the real-life applications [47].…”
Section: Discussionmentioning
confidence: 99%
“…Last but not least, the existing study is only dedicated to the synchronous BCIs, which cannot achieve the autonomous control of the external equipment. The following work could extend it to the asynchronous mode, like in [45], [46], which can greatly increase the user's autonomy in the real-life applications [47].…”
Section: Discussionmentioning
confidence: 99%
“…The combination of the BCI with the eyetracker yielded a comparable accuracy of 89.3%, however a major usability concern and cost issue arises due to the discomfort and cost of using and buying two headsets. Finally, the authors in [38] incorporated SSVEP targets in AR glasses to control a robotic arm. The average accuracy of the offline experiment was 94.97% but a direct comparison with our system would be misleading, since during the navigation of a wheelchair the user is moving with the wheelchair and this movement certainly affects the quality of the EEG signals, and consequently the general performance of the system.…”
Section: Discussionmentioning
confidence: 99%
“…In addition, the psychological status and environmental changes of subjects are also the influencing factors of the optimal window length. The dynamic window method can effectively reduce the above adverse effects and dynamically adjust the data length required by the algorithm while maintaining the high precision of the decision to achieve a higher ITR, thereby improving the performance of the BCI [23].…”
Section: Methodsmentioning
confidence: 99%