Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces 2014
DOI: 10.1145/2669485.2669493
|View full text |Cite
|
Sign up to set email alerts
|

ActivitySpace

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

0
16
0

Year Published

2015
2015
2019
2019

Publication Types

Select...
4
3
1

Relationship

3
5

Authors

Journals

citations
Cited by 37 publications
(16 citation statements)
references
References 49 publications
(30 reference statements)
0
16
0
Order By: Relevance
“…Pair, select or engage with device by: → stitching [54,129] → pinching [190,192,238,243] → synchronous tapping [280] → vision-based handshake [360] → pointing [259,349] → finger postures [141] → painting on surfaces [370] Pair, select or engage with device by: → touching the surface [293] → knocking or tapping [103,280] → tapping appliance [372] → taking picture to recognize device [299] → roll-and-pointing [61] → hold-and-flipping [54] → pitching-to-open [54] Pair or engage with device by: → bumping [127] → synchronous gestures [272] → stacking [61] → snapping a picture pair [60] → shaking [131,211] → placing down device [143,270,360] → recognizing motion correlation [359] Pair or engage with device by: → bending [61] → using sandwich structure [61] → stretching [61] Pair or engage with device by: → approaching [12,203] → turning body towards [12,107,205,369] → detecting presence of person [12,30,145,369] → detect groups…”
Section: On-screen | Touch Around Device | Gestures Device Motion 2d mentioning
confidence: 99%
See 2 more Smart Citations
“…Pair, select or engage with device by: → stitching [54,129] → pinching [190,192,238,243] → synchronous tapping [280] → vision-based handshake [360] → pointing [259,349] → finger postures [141] → painting on surfaces [370] Pair, select or engage with device by: → touching the surface [293] → knocking or tapping [103,280] → tapping appliance [372] → taking picture to recognize device [299] → roll-and-pointing [61] → hold-and-flipping [54] → pitching-to-open [54] Pair or engage with device by: → bumping [127] → synchronous gestures [272] → stacking [61] → snapping a picture pair [60] → shaking [131,211] → placing down device [143,270,360] → recognizing motion correlation [359] Pair or engage with device by: → bending [61] → using sandwich structure [61] → stretching [61] Pair or engage with device by: → approaching [12,203] → turning body towards [12,107,205,369] → detecting presence of person [12,30,145,369] → detect groups…”
Section: On-screen | Touch Around Device | Gestures Device Motion 2d mentioning
confidence: 99%
“…Direct interaction with content across devices has been supported through drag-and-drop proxy icon portals [64,123,206], pressurebased press-and-flick techniques [223], pinch-to-zoom across multiple displays [206], or drag-and-pop and drag-and-pick techniques for multi-screen environments [15]. Around-thedevice interactions are predominately based on interactive surfaces (like PhoneTouch [294] or ActivitySpace [143]), or projection systems that extend the interaction space to visual proxies next to a device [311], extended projected displays [57], touch-enabled surfaces around the device [362], or even augmented mouse, touch, and keyboard input [23].…”
Section: On-screen | Touch Around Device | Gestures Device Motion 2d mentioning
confidence: 99%
See 1 more Smart Citation
“…Previous research explored that an increased display size [1], multiple shared displays [33], and device ecologies [24] help a single user during sensemaking. Within collaborative situations, tabletops (e.g.…”
Section: Shared Spaces For Collaboration In Multi-device and Large Scmentioning
confidence: 99%
“…Houben et al [15] introduced ActivitySpace, a distributed information management system based on the activity theory, which allows users to cope with problems like the lack of transparency or control when working in multi-device environments. The system is based on a configuration space concept, that allows users to manage and distribute applications and resources across available devices.…”
Section: From Paper To Interactive Devicesmentioning
confidence: 99%