2011
DOI: 10.1260/1747-9541.6.4.537
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Above Real Time Training for Team Invasion Sport Skills

Abstract: Decision-making is identified as a key element of elite sporting success.There are many challenges, however, in the design and implementation of a decision-training tool. These include difficulty in recreating a scenario in which the simulation allows the participant to feel like they are performing in the 'real game', and creating a training tool that can complement an existing physical training regime. The main aim of this paper is to present arguments for the use of above-real-time training, as popularly us… Show more

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Cited by 14 publications
(4 citation statements)
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“…Another possibility for explaining the asymmetric impact timing is that the faster video may benefit the experienced batters. Previous researches have shown that sports experts identify faster video as more gamelike than normal or slower videos (Lorains et al, 2011). In addition, this also promotes the automaticity of their decision-making process and improves accuracy of decision (Lorains et al, 2013).…”
Section: Discussionmentioning
confidence: 93%
“…Another possibility for explaining the asymmetric impact timing is that the faster video may benefit the experienced batters. Previous researches have shown that sports experts identify faster video as more gamelike than normal or slower videos (Lorains et al, 2011). In addition, this also promotes the automaticity of their decision-making process and improves accuracy of decision (Lorains et al, 2013).…”
Section: Discussionmentioning
confidence: 93%
“…There are many potential ways to quantify physical load in practice, as evidenced by the great diversity of metrics used in high-performance sport such as high velocity running measurements, algorithmically determined load (such as those calculated by many commercial GPS units), sessional ratings of perceived exertion and others [ 35 , 43 , 44 ]. Similarly, there are several options for defining physical fidelity, such as matching either physical output [ 45 ] or the frequency of constraint combinations [ 12 ], or even subjective measurement of how game-like a scenario looks and feels to an athlete [ 46 ]. The variety of possible measurement highlights the potential flexibility that this total workload approach provides.…”
Section: New Considerations For Measuring the Demands Of Representati...mentioning
confidence: 99%
“…During the advanced stages, time pressure can make memory retrieval faster, more precise and more resistant to the mentioned stressors. It has been shown that simulations that use above real‐time training (ARTT) can better emulate the tasks that have a demanding nature in reality, such as military training or high‐performance sports (Donderi et al, 2012; Lorains et al, 2011). ARTT leads to a better transfer and retention while reducing the training time (Guckenberger et al, 1993; Lorains et al, 2013).…”
Section: Key Attributes Of Automaticity Acquisitionmentioning
confidence: 99%