Proceedings of the 8th International Conference on Virtual Reality Continuum and Its Applications in Industry 2009
DOI: 10.1145/1670252.1670269
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A view-dependent, polyhedral 3D display

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Cited by 8 publications
(5 citation statements)
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“…The idea of a position-dependent visualization has been widely developed since the first immersive virtual reality and CAVE environments [2,3,5,4,7,6,1]. With this paper we are introducing an approach that differs from the literature since it adopts a novel and robust head tracking system that is based on a simple modification of standard LCD shutter glasses.…”
Section: Related Workmentioning
confidence: 99%
“…The idea of a position-dependent visualization has been widely developed since the first immersive virtual reality and CAVE environments [2,3,5,4,7,6,1]. With this paper we are introducing an approach that differs from the literature since it adopts a novel and robust head tracking system that is based on a simple modification of standard LCD shutter glasses.…”
Section: Related Workmentioning
confidence: 99%
“…Another alternative is to use homography pre-warping to render to FTVR displays [27], [28]. Our previous work uses this method to create a polyhedral walk-around display [29]. A scalable culling pipeline is required to feed FTVR rendering methods if arbitrary number of planes are to be used in a display configuration.…”
Section: Related Workmentioning
confidence: 99%
“…Cubee [30], which is a large-scale version of pCubee, is another reactive outward-facing volumetric display, but its weight and size make it difficult to maneuver (the display itself is supported with ropes from an overhead truss) and is not suitable for dynamic, reactive tasks that require precise and rapid user response. Harish and Narayanan [19] presented an algorithm for per-pixel depth calculation to overcome depth artifacts for synthetic renderings of polyhedral geometric displays, however standard off-axis projection techniques are sufficient for physical geometric displays, such as pCubee.…”
Section: Volumetric and Geometric Displaysmentioning
confidence: 99%