2019
DOI: 10.1080/10447318.2019.1699746
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A Systematic Review of a Virtual Reality System from the Perspective of User Experience

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Cited by 117 publications
(48 citation statements)
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“…Allerdings ist Immersion ein graduelles Merkmal, das von VR-Anwendungen in unterschiedlichem Ausmaß umgesetzt wird. Insofern können auch Desktop-basierte VR-Anwendungen ein geringes Ausmaß an immersiven Eigenschaften besitzen (Kim et al 2020 (Bente et al 2002). Die Darstellung erhebt keinen Anspruch auf Vollständigkeit.…”
Section: Discussionunclassified
“…Allerdings ist Immersion ein graduelles Merkmal, das von VR-Anwendungen in unterschiedlichem Ausmaß umgesetzt wird. Insofern können auch Desktop-basierte VR-Anwendungen ein geringes Ausmaß an immersiven Eigenschaften besitzen (Kim et al 2020 (Bente et al 2002). Die Darstellung erhebt keinen Anspruch auf Vollständigkeit.…”
Section: Discussionunclassified
“…Here, we list the most commonly used user experience questionnaires in Table 2, alongside how many subjects they were validated on, the subscales used, rating scale, number of items rated, as well as which media they are applicable to, i.e., VE, SVE, CM, or 2D screens. The interested reader is referred to [53] for a complete in-depth review on subjective user experience questionnaires.…”
Section: Questionnaires For User Experience Assessmentmentioning
confidence: 99%
“…Consequently, some of these VR learning applications contribute little to competence acquisition. Neither are learning processes often mentioned nor do models or theories form the basis for VR learning scenarios [6,[18][19][20]. Rather, research is technology-driven and often focuses on anecdotes, case studies, and demonstrations of technical prototypes.…”
Section: Theoretical Background: the Four-component Instructional Des...mentioning
confidence: 99%