2019
DOI: 10.1111/cgf.13623
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A Subspace Method for Fast Locally Injective Harmonic Mapping

Abstract: We present a fast algorithm for low‐distortion locally injective harmonic mappings of genus 0 triangle meshes with and without cone singularities. The algorithm consists of two portions, a linear subspace analysis and construction, and a nonlinear non‐convex optimization for determination of a mapping within the reduced subspace. The subspace is the space of solutions to the Harmonic Global Parametrization (HGP) linear system [BCW17], and only vertex positions near cones are utilized, decoupling the variable c… Show more

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Cited by 11 publications
(4 citation statements)
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References 65 publications
(144 reference statements)
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“…In Ref. [135], an algorithm based on Ref. [134] is presented for low-distortion locally injective harmonic mappings.…”
Section: Global Seamless Parameterizationsmentioning
confidence: 99%
“…In Ref. [135], an algorithm based on Ref. [134] is presented for low-distortion locally injective harmonic mappings.…”
Section: Global Seamless Parameterizationsmentioning
confidence: 99%
“…Reduced systems have been proposed for the simulation of fluids [TLP06, LMH∗15, CSK18], elastic solids and shells [BJ05, AKJ08, YLX∗15, BEH18], fluid‐solid interaction [LJF16, BSEH19], example‐based elastic material [ZZM15], motion planning [BdSP09, HSvTP12, PM18], clothing [HTC∗14], and hair [CZZ14]. In the context of mesh processing, subspace methods have been introduced for surface modeling [HSL∗06, HSvTP11, JBK∗12, WJBK15], shape interpolation [vTSSH15, vRESH16], injective mappings [HCW19], motion processing [BvTH16], and spectral mesh processing [NBH18]. The goal of this paper is to explore subspace constructions for tangential vector, n ‐vector, and tensor fields on surfaces and the use of subspace methods for the design and processing of tangential fields.…”
Section: Related Workmentioning
confidence: 99%
“…The first step, i.e. the mapping, aims at retrieving a suitable map of the 3D tessellation over a simplified 2D domain (generally a unit square or a unit circle) [1][2][3][4][5]. The mapping of the TS should preserve some fundamental information of the 3D shape of the tessellation to ensure a smooth surface approximation.…”
Section: Introductionmentioning
confidence: 99%
“…In [15], Floater developed a general mapping method that has been used (and extended) in other studies [3,4,16,17]. The mapping method proposed by Floater, also called shape preserving method (SPM), is a fast procedure, based on a linear system of equations, capable of preserving the shape of the original TS.…”
Section: Introductionmentioning
confidence: 99%