2022
DOI: 10.3390/educsci12020135
|View full text |Cite
|
Sign up to set email alerts
|

A Study on the Effects of Digital Learning Sheet Design Strategy on the Learning Motivation and Learning Outcomes of Museum Exhibition Visitors

Abstract: This study focuses on “digital learning sheets” by exploring the effects of different design strategies of the digital learning sheet on visitors’ motivation and learning outcomes. This study chose the woodcraft themed exhibition as a case study, adopting the learning sheet design principles proposed by Hooper-Greenhill in order to design three types of digital learning sheets for this exhibition. A control group of students who did not use the sheets and three experimental groups of students who used the shee… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
7
0
1

Year Published

2022
2022
2024
2024

Publication Types

Select...
7
1
1

Relationship

0
9

Authors

Journals

citations
Cited by 12 publications
(8 citation statements)
references
References 17 publications
(9 reference statements)
0
7
0
1
Order By: Relevance
“…The public also agrees that museums innovate in providing convenience services to the community [32]. These innovation includes 13 kinds of ways including ( 1) online reservation [33], (2) social media Instagram [34], (3) an information system called SIMVONI [35]; ( 4) Virtual Art Museum [36]; (5) digital technology [37]; (6) digital learning videos [38]; (7) Mobile learning [39]; (8) augmented reality [40]; (9) Android platform technology [41]; (10) Museum visualization [18]; (11) web museum [42,1] (12) YouTube [1,42]; (13) Virtual tour [43,44,45,32,46,34,47,48,33,49,50,7,45]. Virtual tours are indeed the most widely used in developing museums in Indonesia and in the world.…”
Section: Resultsmentioning
confidence: 99%
“…The public also agrees that museums innovate in providing convenience services to the community [32]. These innovation includes 13 kinds of ways including ( 1) online reservation [33], (2) social media Instagram [34], (3) an information system called SIMVONI [35]; ( 4) Virtual Art Museum [36]; (5) digital technology [37]; (6) digital learning videos [38]; (7) Mobile learning [39]; (8) augmented reality [40]; (9) Android platform technology [41]; (10) Museum visualization [18]; (11) web museum [42,1] (12) YouTube [1,42]; (13) Virtual tour [43,44,45,32,46,34,47,48,33,49,50,7,45]. Virtual tours are indeed the most widely used in developing museums in Indonesia and in the world.…”
Section: Resultsmentioning
confidence: 99%
“…Social dimensions in museums include interaction with other visitors, interaction with museum staff, and congestion. The main objective in contemporary museums should be creating high levels of communication between the audiences, which can be achieved by implementing visitor orientation techniques and responding to the development demands of society (Chen et al, 2022), this is because interacting with other visitors co-creates and enhances experience and learning, it also fosters a welcoming environment, which enhances the overall experience. And time spent may pass more quickly or more pleasantly (Antón et al, 2018).…”
Section: Social Dimensions In the Museum And Their Effect On Visitor ...mentioning
confidence: 99%
“…Therefore, concepts such as digital competence, digital literacy, or digital skills are of growing importance [14]. Moreover, [15] demonstrated the learning effectiveness of digital tools against non-digital ones in the context of museum exhibitions.…”
Section: Literature Review 21 From Pedagogical Resources To Digital L...mentioning
confidence: 99%