2020
DOI: 10.1109/access.2020.2967642
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A Semi-Markov Decision Model With Inverse Reinforcement Learning for Recognizing the Destination of a Maneuvering Agent in Real Time Strategy Games

Abstract: Recognizing the destination of a maneuvering agent is important to create intelligent AI players in Real Time Strategy (RTS) games. Among different ways of problem formulation, goal recognition can be solved as a model-based planning problem using off-the-shelf planners. However, the common problem in these frameworks is that they usually lack of the modeling of the action duration as in real-world scenarios the agent may take several steps to transit between grids. To solve this problem, a semi-Markov decisio… Show more

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Cited by 7 publications
(2 citation statements)
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“…Robot [147,151,156,184] Computer vision [185][186][187][188][189][190] Game [191][192][193] Autonomous driving [185,186]…”
Section: Learningmentioning
confidence: 99%
“…Robot [147,151,156,184] Computer vision [185][186][187][188][189][190] Game [191][192][193] Autonomous driving [185,186]…”
Section: Learningmentioning
confidence: 99%
“…The development of artificial intelligence promotes to the development of video games.Video games have five advantages: real simulation, definition of boundary, non-destructive exploration, god standard and fun.With the continuous optimization of the high fidelity of the game engine,the game can provide highly simulated training environment [1].Therefore, the game can be used as the carrier of artificial intelligence algorithm testing, and the effect of artificial intelligence algorithm can also be verified in the game. Excellent artificial intelligence technology can offer more realistic and enjoyable gaming experience to players.AI intelligent path-finding is the core component of the game, and it is also the focus of research on game artificial intelligence [2].The nature of path-finding algorithm is path search that is also called path planning, that is, finding a feasible path between two points.In the game, NPC (Non-Player Character), that is, AI character, realizes movement in the game map according to the planned path based on path-finding algorithm [3].The game has high requirements for real-time responsiveness of AI characters. Solving the path search problem effcetively can increase the authenticity and interest of the game.…”
Section: Introductionmentioning
confidence: 99%