2021 12th International Conference on Information, Intelligence, Systems &Amp; Applications (IISA) 2021
DOI: 10.1109/iisa52424.2021.9555531
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A Scenario Editor to Create and Modify Virtual Simulations and Serious Games for Mental Health Education

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Cited by 4 publications
(3 citation statements)
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“…Category Challenges tion, irregular synchronization between the devices, etc., as discussed in [149]- [152].…”
Section: Sequencementioning
confidence: 96%
“…Category Challenges tion, irregular synchronization between the devices, etc., as discussed in [149]- [152].…”
Section: Sequencementioning
confidence: 96%
“…In 2019 we collected narratives from individuals who live with mental illness and accessed mental health services using qualitative methods [55]. We used the findings to co-design a VSG representative of their lived experience and support for shared decisionmaking [17]. In the resulting scenario, the player (nursing students) must conduct a mental health assessment on the client's character (see Figure 16).…”
Section: Scenariomentioning
confidence: 99%
“…Currently, adding or modifying 3D environments and characters needs to be implemented by game developers, but empowering educators and content creators to independently handle this is in our plans for future work. In this paper, we introduce and detail the Moirai and provide an overview of two case studies of serious games [17,18].…”
Section: Introductionmentioning
confidence: 99%