2015
DOI: 10.5772/60406
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A Robust Vision Module for Humanoid Robotic Ping-Pong Game

Abstract: Developing a vision module for a humanoid ping-pong game is challenging due to the spin and the non-linear rebound of the ping-pong ball. In this paper, we present a robust predictive vision module to overcome these problems. The hardware of the vision module is composed of two stereo camera pairs with each pair detecting the 3D positions of the ball on one half of the ping-pong table. The software of the vision module divides the trajectory of the ball into four parts and uses the perceived trajectory in the … Show more

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Cited by 5 publications
(4 citation statements)
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References 36 publications
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“…This physics model considers air drag and bouncing physics but ignores spin. To estimate the initial position and velocity, we use the approach proposed in [3], that consists on fitting a polynomial to the first n observations and evaluating the polynomial and its derivative in t = 0. We tried different values of n and chose the one with better results.…”
Section: Methodsmentioning
confidence: 99%
See 1 more Smart Citation
“…This physics model considers air drag and bouncing physics but ignores spin. To estimate the initial position and velocity, we use the approach proposed in [3], that consists on fitting a polynomial to the first n observations and evaluating the polynomial and its derivative in t = 0. We tried different values of n and chose the one with better results.…”
Section: Methodsmentioning
confidence: 99%
“…In addition, we introduce strategies to make the model robust to missing observations and outliers. We evaluate the proposed approach on a robot table tennis setup in simulation and in the real system, showing a higher prediction accuracy than a LSTM recurrent neural network [9] and a physics based model [3], while achieving real time execution performance. An open-source implementation of the method presented in this paper is provided [14].…”
Section: Introductionmentioning
confidence: 99%
“…Chen et al [11] developed a vision module for humanoid robotic table tennis. The vision module contains two stereo vision sensors with a 200 fps and an algorithm for predicting the rebound trajectory of a table tennis ball.…”
Section: Introductionmentioning
confidence: 99%
“…As far as humanoid table tennis robot is concerned, the balance maintenance was discussed in paper [13]. We have also developed a humanoid robot which is able to rally with human players or another robot player, and the best record of cooperative playing (robot vs robot) is more than 200 rounds [14,15,16,17,18,19,8]. Most of the proposed robots were designed for cooperative table tennis playing, and have achieved a great success.…”
Section: Introductionmentioning
confidence: 99%