2017
DOI: 10.1007/s10639-017-9676-0
|View full text |Cite
|
Sign up to set email alerts
|

A review of the use of virtual reality head-mounted displays in education and training

Abstract: In the light of substantial improvements to the quality and availability of virtual reality (VR) hardware seen since 2013, this review seeks to update our knowledge about the use of head-mounted displays (HMDs) in education and training. Following a comprehensive search 21 documents reporting on experimental studies were identified, quality assessed, and analysed. The quality assessment shows that the study quality was below average according to the Medical Education Research Study Quality Instrument, especial… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

14
538
2
30

Year Published

2019
2019
2024
2024

Publication Types

Select...
6
1
1

Relationship

0
8

Authors

Journals

citations
Cited by 927 publications
(681 citation statements)
references
References 27 publications
14
538
2
30
Order By: Relevance
“…There has also been an increase in available software that runs on HMD VR, yet research on what is utilized in academic settings is ever changing and upgrading. An update to understand the "how and for what" aspects of virtual technology, affecting performance in academia, has been recommended (Jensen and Konradsen, 2018). This state-of-the-art review observes the disciplines, methods and theories in post-secondary practice that features the use of immersive VR.…”
Section: Rationalementioning
confidence: 99%
See 2 more Smart Citations
“…There has also been an increase in available software that runs on HMD VR, yet research on what is utilized in academic settings is ever changing and upgrading. An update to understand the "how and for what" aspects of virtual technology, affecting performance in academia, has been recommended (Jensen and Konradsen, 2018). This state-of-the-art review observes the disciplines, methods and theories in post-secondary practice that features the use of immersive VR.…”
Section: Rationalementioning
confidence: 99%
“…Perhaps VR's biggest obstacle to being accepted into post-secondary education systems is its psychometric validation, where stakeholders must carefully judge the degree to which virtual environments offer training in skills that can be obtained in other less expensive or complex modalities, which are free from simulator sickness (Parsons, 2015). There are two obstacles that inhibit the adoption of immersive VR into post-secondary education: (a) Software-There is a lack of applicable content for each discipline and most of what is available is mainly marketed toward selflearners, (b) Hardware-HMDs default to being entertainment systems that were not originally intended for classroom use (Jensen and Konradsen, 2018).…”
Section: Obstacles Inhibiting the Adoption Of Immersive Vr Into Post-mentioning
confidence: 99%
See 1 more Smart Citation
“…Schools and educators embrace digitalization and new technologies, but they often struggle with choosing the right technology and strategy for achieving better digital support for students' learning [1][2][3]. There is much negative experience associated with digitalization processes of education: price, hidden costs, extra resources needed for the introduction, and a lack of clear guidelines [4].…”
Section: Introductionmentioning
confidence: 99%
“…In the era of the 'museum experience' in which the visitor is seems as a consumer, visitors' satisfaction is crucial to support museums continuity [9]. With the recent advancements in technology, museums have started using smart phones, tablets and VR to support and enhance their visitor's experience, introducing the concept of Virtual Museums [1]. Virtual museums refer to the "digital spatial environment, located in the WWW or in the exhibition, which reconstructs a real place and/or acts as a knowledge of a metaphor, and in which visitors can communicate, explore and modify spaces and digital or digitalized objects" [2], and have drawn a lot of interest over the past few years [1,[3][4][5][6][7].…”
Section: Introductionmentioning
confidence: 99%