2020
DOI: 10.13189/ujer.2020.080740
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A Project-Based Learning into Flipped Classroom for ePUB3 Electronic Mathematics Learning Module (eMLM)-based on Course Design and Implementation

Abstract: This study aims to develop an electronics mathematics learning module (MLM) using SIGIL software in the form of ePUB3 which can be used to improve the statistical thinking skills of high school students in Medan, North Sumatra, Indonesia. This research is a research and development (R&D) study with an ASSURE design model consisting of 6 stages, including analyzing learners, state objectives; select methods, media and materials; util media and materials; require participant learner; evaluate and revise. At the … Show more

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Cited by 18 publications
(13 citation statements)
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“…Today, teachers who use technology in learning seem to be a demand in society for the advancement of education. "With the advancement of technology, educators are themselves learning to utilize and making good use of technology for the betterment of their teaching" [1,2]. Technology is something that is still viral in the world of education.…”
Section: Introductionmentioning
confidence: 99%
“…Today, teachers who use technology in learning seem to be a demand in society for the advancement of education. "With the advancement of technology, educators are themselves learning to utilize and making good use of technology for the betterment of their teaching" [1,2]. Technology is something that is still viral in the world of education.…”
Section: Introductionmentioning
confidence: 99%
“…All instructional design models provide the guidelines or frameworks that might help learners organize the structures of procedures in designing and developing the learning process activities or experiences for students (Sharif & Cho, 2015). Based on the information related to the instructional design model and the project-based learning method and considering the action research model approach, we choose the instructional design model with ASSURE learning design model method that consists of six stages such as 1) analyzing the learners or students; 2) State the clear objective of learning; 3) Select the right tools, media, material, and delivery methods; 4) Utilize the tools, media, and material; 5) Require learner of students active participation; 6) Evaluate and revise the overall process of activities and learning objective (Ramadhani & Fitri, 2020;Smaldino et al, 2012). The steps of ASSURE learning design model showed in figure 2.…”
Section: Figure 1 Action Research Modelmentioning
confidence: 99%
“…Hal ini terjadi karena pembelajaran menggunakan e-modul juga mempermudah pelaksanaan pembelajaran karena tidak hanya digunakan ketika proses pembelajaran di kelas secara tatap muka saja (face-to-face learning) juga dapat digunakan dimana saja dan kapan saja [20].…”
Section: Respon Peserta Didikunclassified