1974
DOI: 10.1007/bf02123379
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A non-classical logic for physics

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Cited by 65 publications
(43 citation statements)
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“…On the linguistic side context and precisification based approaches suggested, e.g., by Kennedy [16], Kyburg and Moreau [18], and already earlier by Pinkal [25] and Bosch [3] are certainly worth investigating from this perspective. On the fuzzy logic side we just mention similarity semantics [27,17,30], Robin Giles's dialogue and betting game based characterisation of Lukasiewicz logic [9,8] (extended to other logics in [4,6]), acceptability semantics [22], rerandomising semantics [13,11], and approximation semantics [2,23] as alternative candidates for corresponding bridge heads. We plan to explore at least some of these options in future work.…”
Section: Discussionmentioning
confidence: 99%
“…On the linguistic side context and precisification based approaches suggested, e.g., by Kennedy [16], Kyburg and Moreau [18], and already earlier by Pinkal [25] and Bosch [3] are certainly worth investigating from this perspective. On the fuzzy logic side we just mention similarity semantics [27,17,30], Robin Giles's dialogue and betting game based characterisation of Lukasiewicz logic [9,8] (extended to other logics in [4,6]), acceptability semantics [22], rerandomising semantics [13,11], and approximation semantics [2,23] as alternative candidates for corresponding bridge heads. We plan to explore at least some of these options in future work.…”
Section: Discussionmentioning
confidence: 99%
“…The restrictions of L and L w to the propositional part will be denoted by L p and L w p , respectively. In order to transfer H-games into a many-valued setting we borrow an idea of Giles [10,9] and reformulate the winning condition in a way that will lead to an interesting interpretation of intermediate truth values in terms of expected risks of payments. We conceive of the evaluation of the atomic formula A at the final state of an H-game as a (binary) experiment E A that either fails, meaning v M (A) = 0, or succeeds, meaning v M (A) = 1.…”
Section: Theorem 1 (Hintikka)mentioning
confidence: 99%
“…3 From H-games to G-games Already in the 1970s Robin Giles [10,9] introduced an evaluation game that was intended to provide 'tangible meaning' to reasoning about statements with dispersive semantic tests as they appear in physics. For the logical rules of his game Giles referred not to Henkin or Hintikka, but to Lorenzen's dialogue game semantics for intuitionistic logic [15].…”
Section: Definitionmentioning
confidence: 99%
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