2013
DOI: 10.1093/jigpal/jzt049
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Randomized game semantics for semi-fuzzy quantifiers

Abstract: Abstract. Building on a generalization of classical Henkin-Hintikka evaluation games to Giles' game semantics for Lukasiewicz logic, a concept for evaluating (semi-)fuzzy quantifiers by randomizing the choice of witnessing elements is developed. In particular the adequateness of simple dialogue game rules for so-called proportionality quantifiers is shown.

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Cited by 13 publications
(24 citation statements)
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“…As mentioned in the Introduction, game rules for semifuzzy quantifiers based on Giles's game (G-game) [7] for Łukasiewicz logic Ł have been presented in [5] and in [6]. These rules refer to a much richer notion of a game state, given by…”
Section: Comparison With G-game Based Rulesmentioning
confidence: 99%
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“…As mentioned in the Introduction, game rules for semifuzzy quantifiers based on Giles's game (G-game) [7] for Łukasiewicz logic Ł have been presented in [5] and in [6]. These rules refer to a much richer notion of a game state, given by…”
Section: Comparison With G-game Based Rulesmentioning
confidence: 99%
“…The above mentioned challenge has been addressed in [5], [6] by extending Giles's game for Łukasiewicz logic [7]. This game models the stepwise reduction of logical complex assertions into atomic ones in a rule guided dialogue between two players.…”
Section: Introductionmentioning
confidence: 99%
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“…However, with hindsight, it is clear that Giles's game is a species of semantic game, rather than a Lorenzen style dialogue game. For a recent exposition that makes the relation to Hintikka's game transparent and that explores one of the many applications beyond standard Lukasiewicz logic we refer to [10].…”
Section: Theorem 1 (Hintikka 2 )mentioning
confidence: 99%