2016 IEEE Conference on Computational Intelligence and Games (CIG) 2016
DOI: 10.1109/cig.2016.7860386
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A holistic approach for semantic-based game generation

Abstract: Abstract-The Web contains vast sources of content that could be reused to reduce the development time and effort to create games. However, most Web content is unstructured and lacks meaning for machines to be able to process and infer new knowledge. The Web of Data is a term used to describe a trend for publishing and interlinking previously disconnected datasets on the Web in order to make them more valuable and useful as a whole. In this paper, we describe an innovative approach that exploits Semantic Web te… Show more

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Cited by 3 publications
(2 citation statements)
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“…These vast sources of game content could be reused to reduce the development time and effort to create games. Our vision is to generate novel and semantically-enriched content for games from diverse Web sources [38]. In particular, we envision a game character generator that extracts character information directly from the Web such as from wiki articles or images that are freely available, and generate new characters from already existing ones.…”
Section: Introductionmentioning
confidence: 99%
“…These vast sources of game content could be reused to reduce the development time and effort to create games. Our vision is to generate novel and semantically-enriched content for games from diverse Web sources [38]. In particular, we envision a game character generator that extracts character information directly from the Web such as from wiki articles or images that are freely available, and generate new characters from already existing ones.…”
Section: Introductionmentioning
confidence: 99%
“…10 The Semantic Web has also evolved Digital Games into the concept of Semantic Digital Games whereby content is automatically generated from semantically enriched information extracted from the Web using Semantic Web technologies. In our previous work (Sacco et al 2016) we had proposed methods on how information is extracted and semantically-enriched from Web data for automatic content generation in games. We had also developed a light-weight vocabulary for describing character models (Sacco et al 2017) and also created a light-weight vocabulary for linking in-game events and entities to social data (Sacco et al 2012).…”
mentioning
confidence: 99%