2020
DOI: 10.3390/app10030791
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A History of Audio Effects

Abstract: Audio effects are an essential tool that the field of music production relies upon. The ability to intentionally manipulate and modify a piece of sound has opened up considerable opportunities for music making. The evolution of technology has often driven new audio tools and effects, from early architectural acoustics through electromechanical and electronic devices to the digitisation of music production studios. Throughout time, music has constantly borrowed ideas and technological advancements from all othe… Show more

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Cited by 21 publications
(18 citation statements)
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References 63 publications
(78 reference statements)
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“…When people work together anywhere to produce anything "the coherence of situated action is tied in essential ways not to a priori prescriptions, but to the action's particular circumstances" [20, p. 21], or context. Technology plays a crucial role in a music production working context and the role of intelligent machines is growing [21]. And intelligent tools remain largely indifferent to the user's circumstances.…”
Section: A Case For Contextmentioning
confidence: 99%
“…When people work together anywhere to produce anything "the coherence of situated action is tied in essential ways not to a priori prescriptions, but to the action's particular circumstances" [20, p. 21], or context. Technology plays a crucial role in a music production working context and the role of intelligent machines is growing [21]. And intelligent tools remain largely indifferent to the user's circumstances.…”
Section: A Case For Contextmentioning
confidence: 99%
“…• 4 files with modifications in the amplitude of the signal: 2 with amplifications of 20% and 40%, and 2 with attenuations of 20% and 40%. Specifically, dynamic compression [31] was used for this processing. It reduces the volume of loud sounds and amplifies (a percentage) the quiet ones.…”
Section: Data Augmentationmentioning
confidence: 99%
“…For the second network, the best training was achieved with six epochs and, again, a batch size equal to 32. For both networks, the initial learning rate [30] with 0.001 and the "adam" optimizer [31] were the parameters used in the training process.…”
Section: Design and Trainingmentioning
confidence: 99%
“…A separate place is reserved here for A History of Audio Effects, a review article by Thomas Wilmering, David Moffat, Alessia Milo, and Mark B. Sandler [3], which discusses the development and evolution of audio effect technology along with highlighting major technical breakthroughs and the impact of available audio effects. This article describes also many analog techniques predating current digital methods.…”
Section: Review Articlementioning
confidence: 99%