2017 13th IEEE Conference on Automation Science and Engineering (CASE) 2017
DOI: 10.1109/coase.2017.8256075
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A GPU-based parallel slicer for 3D printing

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Cited by 5 publications
(1 citation statement)
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“…Leveraging massively parallel architecture, GPU-based methods can provide up to a 30x speedup over similar CPU-based algorithms [11,12,13] and out-of-core slicing algorithms reduce the memory burden for larger meshes by keeping the mesh on the hard drive rather than the memory of the computer [14,15]. However, these outof-core methods have quadratic complexity in the number of triangles.…”
Section: Slicingmentioning
confidence: 99%
“…Leveraging massively parallel architecture, GPU-based methods can provide up to a 30x speedup over similar CPU-based algorithms [11,12,13] and out-of-core slicing algorithms reduce the memory burden for larger meshes by keeping the mesh on the hard drive rather than the memory of the computer [14,15]. However, these outof-core methods have quadratic complexity in the number of triangles.…”
Section: Slicingmentioning
confidence: 99%