2015
DOI: 10.1016/j.cad.2015.06.006
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A gesture-free geometric approach for mid-air expression of design intent in 3D virtual pottery

Abstract: Please cite this article as: Vinayak , Ramani K. A gesture-free geometric approach for mid-air expression of design intent in 3d virtual pottery. Computer-Aided Design (2015), http://dx.

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Cited by 38 publications
(6 citation statements)
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“…Existing approaches create parametric surface patches from mid-air gesturing (Fuge et al, 2012) or spatial line sketches (Bhattacharjee and Chaudhuri, 2022). Researchers also developed an approach for 3D shape modelling from hand poses without predefined gestures (Vinayak and Ramani, 2015). Applying these findings to the hybrid workstation could allow the users to intuitively manipulate freeform surfaces, as shown in Figure 4, centre.…”
Section: Implicit Manipulation Of Freeform Surfacesmentioning
confidence: 99%
“…Existing approaches create parametric surface patches from mid-air gesturing (Fuge et al, 2012) or spatial line sketches (Bhattacharjee and Chaudhuri, 2022). Researchers also developed an approach for 3D shape modelling from hand poses without predefined gestures (Vinayak and Ramani, 2015). Applying these findings to the hybrid workstation could allow the users to intuitively manipulate freeform surfaces, as shown in Figure 4, centre.…”
Section: Implicit Manipulation Of Freeform Surfacesmentioning
confidence: 99%
“…In a subsequent study, the authors proposed Smart3DGuides [MSA19], a mechanism to automatically provide visual assistance by analyzing the user's gaze, controller position and orientation and previous strokes in the VR environment, to increase the overall quality of the drawn shapes. Other approaches include gesture-free methods [VR15] and mixed-reality strategies for the direct creation of 3D shapes on and around physical objects using the 'sketch-and-inflate' scheme [HR16]. In all cases, these VR-based sketching environment use models that are not procedural.…”
Section: A Synergistic Approach To Sbm Researchmentioning
confidence: 99%
“…Since 3D and mid-air hand gesture controls are natural, intuitive and sanitary [1,2,3], the number of applications have increased significantly. The contexts include interactive navigation systems in museum [4], surgical imaging systems [1,2], interactive public displays [5], and 3D modelling [6]. Based on the number and trajectory of hands, mid-air gestures could be classified as one or two hands, linear or circular movements, and different degrees of freedom in path (1D, 2D, or 3D) [7].…”
Section: Literature Reviewmentioning
confidence: 99%