2018
DOI: 10.4236/jcc.2018.61004
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A Fundamental Study of a Computer Player Giving Fun to the Opponent

Abstract: In this research, we aim to create a computer player that gives fun to the opponent. Research on game AI has spread widely in recent years, and many games are being studied. Some of those studies have made remarkable results. Game research is aimed at strengthening computer players. However, it is unknown whether a computer player who is too strong is good. There may also be opponents who think that a computer player is not interesting if it is too strong. Therefore, we thought whether we could create a comput… Show more

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Cited by 3 publications
(4 citation statements)
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“…Cross-reference the recorded data and heart rate data to find a characteristic situation. The battle is performed with software built in AI constructed in [8]. Figure 1 shows this actual screen.…”
Section: Experimental Methodsmentioning
confidence: 99%
See 1 more Smart Citation
“…Cross-reference the recorded data and heart rate data to find a characteristic situation. The battle is performed with software built in AI constructed in [8]. Figure 1 shows this actual screen.…”
Section: Experimental Methodsmentioning
confidence: 99%
“…Previously, we conducted research to construct AI for Hanafuda, which gives fun to human players [8]. The experiment was to create and evaluate a computer player that behaves based on the definition of fun that we defined.…”
Section: Our Researchmentioning
confidence: 99%
“…Previous studies are almost occupied by perfect information games, and research is being conducted to strengthen AI. However, this research is targeting imperfect information game [4]. In the AR technology-based game for finding treasures in museums, the goal of the game is to overcome many challenges, collect clues hidden throughout the museum, and finally obtain a "treasure" belonging to the visitors.…”
Section: Related Work On Bot Usermentioning
confidence: 99%
“…Among the many definitions of fun, we have defined the definition of "fun" in the previous research as follows. [6].…”
Section: Research To Produce "Fun" By Uctmentioning
confidence: 99%