2018
DOI: 10.1007/s00371-018-1484-z
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A draw call-oriented approach for visibility of static and dynamic scenes with large number of triangles

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Cited by 9 publications
(4 citation statements)
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References 12 publications
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“…With recent CPUs, single instruction, multiple data instructions (SIMD), and GPUs, this fact is even more pronounced. Similar issues arise in other areas of computer graphics, for instance, the cost of rendering a triangle on modern hardware has decreased so significantly that over-culling is currently a significant issue [SR18].…”
Section: Collision Detection Algorithmsmentioning
confidence: 71%
“…With recent CPUs, single instruction, multiple data instructions (SIMD), and GPUs, this fact is even more pronounced. Similar issues arise in other areas of computer graphics, for instance, the cost of rendering a triangle on modern hardware has decreased so significantly that over-culling is currently a significant issue [SR18].…”
Section: Collision Detection Algorithmsmentioning
confidence: 71%
“…They improved their work to apply to dynamic scenes. They focused on the trade-off between the visibility culling ratio and the number of draw calls by using a spatial partitioning structure to reduce the number of draw calls [24].…”
Section: Previous Workmentioning
confidence: 99%
“…Duas publicações em veículos qualificados, diretamente relacionadas ao mestrado, foram: [Serpa et al 2016] e [Serpa and Rodrigues 2018]. Além destas, outras sete publicações relacionadas, relevantes para o conhecimento técnico e científico e importantes para a capacitação em aplicações gráficas a taxas interativas foram: [Rodrigues et al 2014], [Rodrigues et al 2015a], [Rodrigues et al 2015b], [Macedo et al 2015], [Rodrigues et al 2016], [Rodrigues et al 2017] e [Fonteles et al 2018].…”
Section: Publicações Em Conferências E Periódicosunclassified
“…Este trabalho, síntese da dissertação de mestrado detalhada em [Rebouças Serpa 2017], apresenta RHView, uma solução inovadora e genérica para aplicações gráficas em geral, contendo cenas estáticas e dinâmicas [Serpa and Rodrigues 2018]. RHView foca na remoção de triângulos e no uso eficiente de memória, além de ser (até onde tem conhecimento os autores deste trabalho) aúnica voltada para a redução do número de draw calls.…”
Section: Introductionunclassified