2019
DOI: 10.3390/sym11070895
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A Deviation-Based Dynamic Vertex Reordering Technique for 2D Mesh Quality Improvement

Abstract: We propose a novel deviation-based vertex reordering method for 2D mesh quality improvement. We reorder free vertices based on how likely this is to improve the quality of adjacent elements, based on the gradient of the element quality with respect to the vertex location. Specifically, we prioritize the free vertex with large differences between the best and the worst-quality element around the free vertex. Our method performs better than existing vertex reordering methods since it is based on the theory of no… Show more

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Cited by 4 publications
(3 citation statements)
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“…In contrast, local mesh smoothing (Gauss-Seidel type) subdivides the entire mesh into discrete patches for each free vertex and iteratively performs mesh smoothing for each patch until user-defined termination criteria are met [11]. For local mesh smoothing, the order free vertices are moved can affect final output mesh quality and/or efficiency [31]. Figure 2 shows that each patch includes the layer of elements adjacent to a free vertex.…”
Section: A Mesh Smoothingmentioning
confidence: 99%
“…In contrast, local mesh smoothing (Gauss-Seidel type) subdivides the entire mesh into discrete patches for each free vertex and iteratively performs mesh smoothing for each patch until user-defined termination criteria are met [11]. For local mesh smoothing, the order free vertices are moved can affect final output mesh quality and/or efficiency [31]. Figure 2 shows that each patch includes the layer of elements adjacent to a free vertex.…”
Section: A Mesh Smoothingmentioning
confidence: 99%
“…[15][16][17]. Geometric primitives could be reordered [3,18], structured [19], or processed in the GPU [3,20] to improve efficiency of visibility culling.…”
Section: Introductionmentioning
confidence: 99%
“…Mesh clean-up and mesh smoothing are the two major categories of optimization. The former improves the mesh quality by changing the original topology [2,3], such as by encryption and reordering [4]. Mesh smoothing, which relocates vertices to improve the mesh quality, is a simpler method and retains the mesh topology [5][6][7].…”
Section: Introductionmentioning
confidence: 99%