Proceedings of the 3rd ACM SIGCHI Symposium on Engineering Interactive Computing Systems 2011
DOI: 10.1145/1996461.1996523
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A design pattern mining method for interaction design

Abstract: This paper reports on a design pattern mining method addressing pattern mining in interaction design. The method aims at identifying proven solutions to recurring design problems through design workshops and software application analysis. During a design workshop, a team of 3-5 designers is asked to design the GUI and the interaction process for an application in the domain of the mining process and the design issues they address are collected. Moreover, a set of software applications in the area of the mining… Show more

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Cited by 13 publications
(6 citation statements)
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References 16 publications
(11 reference statements)
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“…One commonly used method of identifying patterns is the process of ‗pattern mining'-extracting patterns by observing previous designs. This process is used in many fields, including software design, architecture, and interaction design (e.g., Gabriel, 1996;Meszaros, 1996;Iacob, 2011). To identify the 32 action patterns that are part of EDIFICE-AP, we took a twofold approach.…”
Section: Methodsmentioning
confidence: 99%
“…One commonly used method of identifying patterns is the process of ‗pattern mining'-extracting patterns by observing previous designs. This process is used in many fields, including software design, architecture, and interaction design (e.g., Gabriel, 1996;Meszaros, 1996;Iacob, 2011). To identify the 32 action patterns that are part of EDIFICE-AP, we took a twofold approach.…”
Section: Methodsmentioning
confidence: 99%
“…To answer this first question, I applied the design pattern mining method described in [10], following two phases. During the first phase, I conducted a series of design workshops in order to identify the recurring design issues designers would consider in the design of software applications for synchronous collaboration.…”
Section: Research Goals and Methodsmentioning
confidence: 99%
“…Using interaction design patterns to design interface and interaction between human and computer can be conducted using either catalogues of interaction design patterns (Welie and Veer, 2003;Dearden and Finlay, 2006;Hübscher et al, 2011) or generative approaches (Dearden and Finlay, 2006;Schadewitz and Jachna, 2007;Pauwels et al, 2010;Vanderdonckt and Simarro, 2010;Iacob, 2011;Kusumo et al, 2017). Interface and interaction designers match among problems, contexts and interaction design solutions from existing catalogues of interaction design patterns.…”
Section: Interaction Design Patternmentioning
confidence: 99%