2006 IEEE Intelligent Transportation Systems Conference 2006
DOI: 10.1109/itsc.2006.1707450
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A decentralized approach to pursuer-evader games with multiple superior evaders

Abstract: Few approaches dealing with pursuer-evader (PE) game allow real-time applications for multi-pursuer-multi-evader situations, especially for cases of evaders with superior control resources such as higher speeds. In addition, existing implementations are often centralized and require prohibitive computation even for very small-scale case. This paper introduces a real-time decentralized approach for such games. A sufficient condition for capturing a superior evader is proposed. Evader value, time-discounting pay… Show more

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Cited by 16 publications
(1 citation statement)
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“…For superior evaders, Seymour [34] showed that finding the necessary number of pursuers to capture a single evader with infinite velocity in a graph G when pursuers and evader move simultaneously is equivalent to finding the treewidth of G. Other works [40,41] focus on an Euclidean open plane and provide sub-optimal real-time approaches.…”
Section: Related Workmentioning
confidence: 99%
“…For superior evaders, Seymour [34] showed that finding the necessary number of pursuers to capture a single evader with infinite velocity in a graph G when pursuers and evader move simultaneously is equivalent to finding the treewidth of G. Other works [40,41] focus on an Euclidean open plane and provide sub-optimal real-time approaches.…”
Section: Related Workmentioning
confidence: 99%