2016
DOI: 10.4102/sajim.v18i1.674
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A conceptual model to improve performance in virtual teams

Abstract: Background: The vast improvement in communication technologies and sophisticated project management tools, methods and techniques has allowed geographically and culturally diverse groups to operate and function in a virtual environment. To succeed in this virtual environment where time and space are becoming increasingly irrelevant, organisations must define new ways of implementing initiatives. This virtual environment phenomenon has brought about the formation of virtual project teams that allow organisation… Show more

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Cited by 19 publications
(13 citation statements)
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References 47 publications
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“…Technology can support good virtual teamwork and in the virtual team, the agreed and committed working processes are more important to team success (Ebrahim, 2015). Dube and Marnewick (2016) affirmed that in a virtual team, technology usage is an important aspect while team members use technology to coordinate and execute team activities. In an effort of developing the theory and offering new directions to virtual team research, with the goal of making efforts to inform organizations of enhancing the effectiveness of virtual team, they classified virtual team's mediators into four types: cognitive processes (e.g., team cognition and cognitive climate), motivational processes (e.g., teamwork engagement), affective processes (e.g., team cohesion) and behavioral processes (e.g., shared leadership, communication, and technology usage).…”
Section: Intention To Explore: a Behavioral Processmentioning
confidence: 99%
“…Technology can support good virtual teamwork and in the virtual team, the agreed and committed working processes are more important to team success (Ebrahim, 2015). Dube and Marnewick (2016) affirmed that in a virtual team, technology usage is an important aspect while team members use technology to coordinate and execute team activities. In an effort of developing the theory and offering new directions to virtual team research, with the goal of making efforts to inform organizations of enhancing the effectiveness of virtual team, they classified virtual team's mediators into four types: cognitive processes (e.g., team cognition and cognitive climate), motivational processes (e.g., teamwork engagement), affective processes (e.g., team cohesion) and behavioral processes (e.g., shared leadership, communication, and technology usage).…”
Section: Intention To Explore: a Behavioral Processmentioning
confidence: 99%
“…Siebers et al (2008) support this notion by observing that operational management focuses on systems like ICT, total quality management and lean production practices among other factors to increase efficiency. However, Dube and Marnewick (2016) offers that even though there has been an increased interest in virtual project teams, there is not much data that shows how such team's performance can be improved.…”
Section: Challenges and Opportunities With Virtual Teamsmentioning
confidence: 99%
“…Ngoài các ứng dụng công nghệ thông tin (CNTT) phục vụ cho việc phát triển sản phẩm phần mềm, các đội GCPM từ xa cũng sử dụng các PTTTĐT để phục vụ cho việc giao tiếp và cộng tác. PTTTĐT được đề cập trong các tài liệu bằng nhiều thuật ngữ khác nhau, như "công nghệ cộng tác" (Santillan & Horwitz, 2016;Solomon, 2016), "công nghệ cộng tác và truyền thông/giao tiếp điện tử", "CNTT và truyền thông/giao tiếp" (Dube & Marnewick, 2016), "công nghệ truyền thông/giao tiếp thông qua máy tính trung gian" (Lipnack & Stamps, 2000), "công nghệ truyền thông/giao tiếp" (Chaves et al, 2016), "công nghệ ảo" (Greer, Luethge, & Robinson, 2017), "CNTT" (Griffith, Sawyer, & Neale, 2003) hay "công nghệ" nói chung (Wise, 2016)… Nhiều bằng chứng cho thấy trong đội ảo, việc tương tác gián tiếp thông qua công nghệ sẽ dẫn đến nhiều hệ lụy về mặt xã hội như sự hiểu lầm, tổn thương, xung đột, tranh giành quyền lực, thiếu tin cậy… (Ebrahim, Ahmed, & Taha, 2011;Kayworth & Leidner, 2002;Ocker & Fjermestad, 2008). Bên cạnh đó, đôi khi đội ảo đòi hỏi ứng dụng PTTTĐT phức tạp (Bergiel, Bergiel, & Balsmeier, 2008), không phù hợp thói quen, không làm thành viên đội hài lòng, vì vậy họ không có ý định sử dụng, không chấp nhận ngay từ đầu hoặc giảm sử dụng theo thời gian (Godin et al, 2017).…”
Section: đặT Vấn đềunclassified