2018 17th International Conference on Information Technology Based Higher Education and Training (ITHET) 2018
DOI: 10.1109/ithet.2018.8424776
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A Complex Workflow for Development of Interactive and Impressive Educational Content Using Capabilities of Animated Augmented Reality Trends

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Cited by 3 publications
(1 citation statement)
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“…To enable virtual objects to interact with real objects, AR systems often use a virtual proxy corresponding to the real object. Since virtual proxies should have similar characteristics to real objects (e.g., appearance, location in the real world), commercial apps usually model real objects in advance [11][12][13][18][19][20]. Then, to accurately place the virtual proxy in the 3D space, AR apps place a marker for reference [17,18].…”
Section: Interacting With Real Objects In Armentioning
confidence: 99%
“…To enable virtual objects to interact with real objects, AR systems often use a virtual proxy corresponding to the real object. Since virtual proxies should have similar characteristics to real objects (e.g., appearance, location in the real world), commercial apps usually model real objects in advance [11][12][13][18][19][20]. Then, to accurately place the virtual proxy in the 3D space, AR apps place a marker for reference [17,18].…”
Section: Interacting With Real Objects In Armentioning
confidence: 99%